Printing complex cellulose-based objects
Researchers from ETH Zurich and the Swiss Federal Laboratories for Materials Science and Technology (Empa) have set a new world record: they 3-D printed complex objects with higher cellulose content than that of any other additively manufactured cellulose-based parts. To achieve this, they used a clever trick.
Trees and other plants lead the way: they produce cellulose themselves and use it to build complex structures with extraordinary mechanical properties. That makes cellulose attractive to materials scientists who are seeking to manufacture sustainable products with special functions. However, processing materials into complex structures with high cellulose content is still a big challenge for materials scientists.
A group of researchers at ETH Zurich and Empa have now found a way to process cellulose using 3-D printing so as to create objects of almost unlimited complexity that contain high levels of cellulose particles.
Print first, then densify
To do this, the researchers combined printing via direct ink writing (DIW) method with a subsequent densification process to increase the cellulose content of the printed object to a volume fraction of 27 percent. Their work was recently published in the Advanced Functional Materials journal.
The ETH and Empa researchers are admittedly not the first to process cellulose with the 3-D printer. However, previous approaches, which also used cellulose-containing ink, have not been able to produce solid objects with such a high cellulose content and complexity.
The composition of the printing ink is extremely simple. It consists only of water in which cellulose particles and fibres measuring a few hundred nanometers have been dispersed. The cellulose content is in between six and 14 percent of the ink volume.
Solvent bath densifies cellulose
The ETH researchers used the following trick to densify the printed cellulose products: After printing a cellulose-based water ink, they put the objects in a bath containing organic solvents. As cellulose does not like organic solvents, the particles tend to aggregate. This process results into shrinkage of the printed part and consequently to a significant increase in the relative amount of cellulose particles within the material.
In a further step, the scientists soaked the objects in a solution containing a photosensitive plastic precursor. By removing the solvent by evaporation, the plastic precursors infiltrate the cellulose-based scaffold. Next, to convert the plastic precursors into a solid plastic, they exposed the objects to UV light. This produced a composite material with a cellulose content of the aforementioned 27 volume percent. "The densification process allowed us to start out with a six to 14 percent in volume of water-cellulose mixture and finish with a composite object that exhibits up to 27 volume percent of cellulose nanocrystals," says Hausmann.
Elasticity can be predetermined
As if that were not enough, depending on the type of plastic precursor used, the researchers can adjust the mechanical properties of the printed objects, such as their elasticity or strength. This allows them to create hard or soft parts, depending on the application.
Using this method, the researchers were able to manufacture various composite objects, including some of a delicate nature, such as a type of flame sculpture that is only 1 millimeter thick. However, densification of printed parts with wall thickness higher than five milimeters lead to distortion of the structure because the surface of the densifying object contracts faster than its core.
Similar fiber orientation to wood
The researchers investigated their objects using X-ray analyses and mechanical tests. Their findings showed that the cellulose nanocrystals are aligned similarly to those present in natural materials. "This means that we can control the cellulose microstructure of our printed objects to manufacture materials whose microstructure resembles those of biological systems, such as wood," says Rafael Libanori, senior assistant in ETH Professor André Studart's research group.
The printed parts are still small—laboratory scale you could say. But there are many potential applications, from customized packaging to cartilage-replacement implants for ears. The researchers have also printed an ear based on a human model. Until such a product could be used in clinical practice, however, more research and, above all, clinical trials are needed.
This kind of cellulose technology could also be of interest to the automotive industry. Japanese carmakers have already built a prototype of a sports car for which the body parts are made almost entirely of cellulose-based materials.