Spacecraft navigation uses X-rays from dead stars

Spacecraft navigation uses X-rays from dead stars
Credit: X-ray: NASA/CXC/University of Amsterdam/N.Rea et al; Optical: DSS

The remnants of a collapsed neutron star, called a pulsar, are magnetically charged and spinning anywhere from one rotation per second to hundreds of rotations per second. These celestial bodies, each 12 to 15 miles in diameter, generate light in the X-ray wavelength range. Researchers at the University of Illinois Urbana-Champaign developed a new way spacecraft can use signals from multiple pulsars to navigate in deep space.

"We can use star trackers to determine the direction a spacecraft is pointing, but to learn the precise location of the spacecraft, we rely on sent between the spacecraft and the Earth, which can take a lot of time and requires use of oversubscribed infrastructure, like NASA's Deep Space Network," said Zach Putnam, professor in the Department of Aerospace Engineering at Illinois.

"Using X-ray navigation eliminates those two factors, but until now, required an initial position estimate of the spacecraft as a starting point. This research presents a system that finds candidates for possible spacecraft locations without prior information, so the spacecraft can navigate autonomously."

"Also, our ground communication systems for missions are overloaded right now," he said. "This system would give spacecraft autonomy and reduce the dependency on the ground. X-ray pulsar navigation gets us around that and allows us to determine where we are, without calling."

Putnam said because our atmosphere filters out all the X-rays, you have to be in space to observe them. The pulsars emit that look like pulses because we measure the peak in the X-ray signals every time the pulsar spins around and points toward us—like the ray of light cast from the beacon on a lighthouse.

"Each has its own characteristic signal, like a fingerprint," he said. "We have records of the X-rays over time from the 2,000 or so pulsars and how they've changed over time."

Much like the Global Positioning System, location can be determined from intersection of three signals.

"The issue with pulsars is that they spin so fast that the signal repeats itself a lot," he said. "By comparison, GPS repeats every two weeks. With pulsars, while there are an infinite number of possible spacecraft locations, we know how far apart these candidate locations are from each other.

Spacecraft navigation uses X-rays from dead stars
Intersection of banded regions of three pulsars in 3D. Credit: University of Illinois Dept. of Aerospace Engineering

"We are looking at determining spacecraft position within domains that have diameters on the order of multiple astronomical units, like the size of the orbit of Jupiter—something like a square with one billion miles on a side. The challenge we are trying to address is, how do we intelligently observe pulsars and fully determine all possible spacecraft locations in a domain without using an excessive amount of compute resources," Putnam said.

The algorithm developed by graduate student Kevin Lohan combines observations from numerous pulsars to determine all the possible positions of the spacecraft. The algorithm processes all the candidate intersections in two dimensions or three dimensions.

"We used the algorithm to study which pulsars we should observe to reduce the number of candidate locations within a given domain," said Putnam. Results showed that observing sets of pulsars with longer periods and small angular separations could significantly reduce the number of candidate solutions within a given domain.

The study is published in IEEE Transactions on Aerospace and Electronic Systems.

More information: Kevin Lohan et al, Characterization of Candidate Solutions for X-Ray Pulsar Navigation, IEEE Transactions on Aerospace and Electronic Systems (2022). DOI: 10.1109/TAES.2022.3152684

Citation: Spacecraft navigation uses X-rays from dead stars (2022, May 3) retrieved 25 April 2024 from https://phys.org/news/2022-05-spacecraft-x-rays-dead-stars.html
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