December 19, 2013 weblog
Avegant plans to show headset with virtual retinal display at CES
While the headset looks like another member of the goggles crop breaking on to the digital scene, where users attach some sort of wearable screens to their face, the Glyph stands out as the Glyph display projects light directly into your eye. He said the reason why they adopted that concept is because they are actually mimicking natural vision. Images just seem more realistic, vivid, natural and comfortable, unlike watching a cellphone or notebook computer all day, he remarked, "When I put this on," he added, in placing the Glyph on his face, "the amount of depth is incredible….feels like I am looking out a window."
A Virtual Retinal Display uses a micromirror array and combination of optics to reflect an image directly onto the retina; the "screen" becomes the back of the eyeball. The picture comes across as sharp and vivid, and 3D images are exceptionally clear. One of the FAQ listed on the company's site asks, "Is it safe?" Yes, is the given answer. "The light source is simply a low powered Light Emitting Diode (LED) – something like you would see at the end of a keychain light. The micromirror array and optics together create the unique image."
Looking into the device, the user sees an image that appears as an 80-inch screen eight feet away from the user. That translates, according to Avegant, to about a 45-degree field of view.
Tang described his company as a startup intent on bringing out a "portable media platform." According to the company, "Glyph can plug into any HDMI source and display any current content natively. This means sources from an XBox to a Playstation to a MacBook to an iPhone to an Android may be used while content from Blueray DVDs to video games to streaming movies can be watched."
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