Make your own action figures with a 3-D printer

Make your own action figures with a 3-D printer
An articulated model based on a 3-D scan of a human hand. Above,the steps in creating a model: The computer divides the 3-D image into segments, decides where to pace joints and adds the joints to the design, which a 3-D printer fabricates in plastic.

Computer graphics researchers at Cornell and Harvard have created software that will translate a graphic image of a character from a movie or video game, or even something you've created yourself, into a posable plastic model manufactured by a 3-D printer. Eventually this capability might be built into games and other software, the researchers said.

The project by Moritz B├Ącher and Hanspeter Pfister of Harvard, Bernd Bickel of the Technische Universit├Ąt Berlin, and Doug James, Cornell associate professor of computer science, was described at the SIGGRAPH conference Aug. 7 in Los Angeles and in the July 2012 issue of the Association for Computing Machinery journal Transactions on Graphics. The researchers displayed models they had made of characters created in the video game "Spore," which allows the player to evolve an alien creature, as well as an articulated model of a human hand.

A 3-D printer builds a solid object by scanning across a table and depositing tiny droplets of plastic or another material, then moving upward in tiny steps to add additional layers. Professional 3-D printers, used in industry for prototyping machinery, sell for $50,000 and up. The researchers suggest that character printing might be offered as an online service or perhaps as a service by hobby stores.

In a game or movie all the computer knows about a character is the overall shape. "All previous work on printing characters has just made solid shapes. Ours makes an articulated model," said James, who is a specialist on the animation of what the industry calls "skinned characters."

An alien created in the Spore and fabricated by a 3-D printer.

Make your own action figures with a 3-D printer
An alien created in the video game Spore and fabricated by a 3-D printer.

The computer represents the skin as a lot of tiny triangles linked together. By examining the angles between the triangles it can find the bends. In effect it imagines a skeleton and figures out where joints should go. The user enters the process here, specifying which kind of joint to use. Elbows and knees get hinges. Torsos, tails and perhaps tentacles get ball and socket joints with what engineers call "three degrees of freedom."

The computer has a built-in description for each type of joint but must find the right size. The joint must be strong enough to support a particular part of the body, but "It might make the joint really huge so it sticks out through the skin, or collides with other joints, or it might be too small to print, so our algorithm has an optimization step to find the best balance," James explained. Finally, small bumps are added to the joint parts to create friction so that the figure will hold a pose.

To print a joint with moving parts, the 3-D printer deposits two different materials: a plastic that forms solid parts of the figure, and a temporary material that fills in what will eventually be empty spaces. This holds the figure together during printing, but the filler essentially turns to dust when the finished figure is first moved.

The software still needs refinements to handle some types of joints, the researchers said, and adding a flexible skin to cover the joints is a possible improvement. Some day, James suggested, it might be possible to build in motors and other actuators to create robotic figures that could "walk out of the printer when they're ready."

The work has been partially supported by the National Science Foundation. James received support from a Guggenheim fellowship and from Pixar. Test figures were printed at Disney Research Boston.


Explore further

Adding a '3D print' button to animation software

Provided by Cornell University
Citation: Make your own action figures with a 3-D printer (2012, August 29) retrieved 23 September 2019 from https://phys.org/news/2012-08-action-figures-d-printer.html
This document is subject to copyright. Apart from any fair dealing for the purpose of private study or research, no part may be reproduced without the written permission. The content is provided for information purposes only.
0 shares

Feedback to editors

User comments

Aug 29, 2012
Someone really needs to start a 3d printing business. I'm sure there are millions of things that can already be printed that people would happily pay for.
Spore creatures for one - I would have paid to have some of mine printed.

Aug 29, 2012
They need to add functionality similar to normal 2D printers. Its good that 3D printers can sculpt stuff but they need to paint them too.

Aug 29, 2012
Someone really needs to start a 3d printing business. I'm sure there are millions of things that can already be printed that people would happily pay for.
Spore creatures for one - I would have paid to have some of mine printed.


There is a company that's been printing and hand painting world of warcraft characters for years... I consider having it done when I was 2nd ranked warlock on the server in WOTLK, but maturity got the better of me and I stopped spending all my time on that game instead.

Aug 29, 2012
Laika (formerly Will Vinton Studios), an animation company in Oregon has just released a film using 3d printed characters and thousands of pieces of characters. It doesn't use the joint technology, but the result are quite realistic.
http://www.buildparts.com/
http://www.shapeways.com/
http://www.laika.com/

Please sign in to add a comment. Registration is free, and takes less than a minute. Read more