"Twisted Metal" gamers get shot at real gunplay

Game director David Jaffe invited the title's cult-like fans to help destroy an ice cream truck with gunfire
Sony presents videogame "Twisted Metal" in Los Angeles in 2010. Fans of "Twisted Metal" will get to welcome a long-awaited sequel of the car-battle videogame with a real-world bang by blasting an ice cream truck to bits with a machine gun.

Fans of "Twisted Metal" will get to welcome a long-awaited sequel of the car-battle videogame with a real-world bang by blasting an ice cream truck to bits with a machine gun.

Game director and self-described "alleged psychopath" David Jaffe invited the title's cult-like fans to help destroy an ice cream truck with gunfire to celebrate the "epic return of gaming's most sick, depraved franchise."

People can sign up at website shootmytruck.com for chances to remotely control a fully-automatic weapon mounted near an ice cream truck parked in patch of US desert, according to Jaffe.

The vehicle targeted for ballistic destruction was modeled after a truck driven by trademark "Twisted Metal" killer clown Sweet Tooth in every version of the game since the franchise launched in 1995.

"I'm going to let you fire this gun at that truck remotely from your computer and all you've got to do is hit a button," Jaffe said in an online video message laced with billingsgate and demonstration shots.

"You want to take a shot?" he asked rhetorically. "You know you do."

Remote-controlled shooting will commence when the latest version of "Twisted Metal" is released on February 14th and continue for two days with the goal of blasting the ice cream truck into oblivion, according to Jaffe.

The developed by Eat Sleep Play studio is tailored for play exclusively on consoles from Sony, which is publishing the title.


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(c) 2012 AFP

Citation: "Twisted Metal" gamers get shot at real gunplay (2012, February 10) retrieved 23 October 2020 from https://phys.org/news/2012-02-metal-gamers-shot-real-gunplay.html
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