Researchers design simulator to help stop the spread of 'fake news'

NYU Abu Dhabi researchers design simulator to help stop the spread of 'fake news'
Credit: NYU Abu Dhabi

As people around the world increasingly get their news from social media, online misinformation has emerged as an area of great concern. To improve news literacy and reduce the spread of misinformation, NYUAD Center for Cybersecurity researcher and lead author Nicholas Micallef is part of a team that designed 'Fakey', a game that emulates a social media news feed and prompts players to use available signals to recognize and scrutinize suspicious content and focus on credible information. Players can share, like, or fact-check individual articles.

In a new study, "Fakey: A Game Intervention to Improve News Literacy on Social Media," published in the ACM Digital Library, Micallef and his colleagues Mihai Avram, Filippo Menczer, and Sameer Patil from the Luddy School of Informatics, Computing, and Engineering, Indiana University, present the analysis of interactions with Fakey, which was released to the as a web and mobile app with data procured after 19 months of use. Interviews were conducted to verify player understanding of the game elements. The researchers found that the more players interacted with articles in the game, the better their skills at spotting credible content became. However, playing the game did not affect players' ability to recognize questionable content. Further research will help determine how much gameplay would be necessary to be able to distinguish between legitimate and questionable content.

Games like Fakey, which was designed and developed by researchers at Indiana University, could be offered as a tool to users. For example, could conduct regular exercises (akin to 'phishing drills' used in organizations for employee security training) wherein users practice identifying questionable articles. Or, the researchers say, such games could be integrated into media literacy curricula in schools. "The impact of misinformation could be substantially reduced if people were given tools to help them recognize and ignore such content," said Micallef. "The principles and mechanisms used by Fakey can inform the design of social media functionality in a way that empowers people to distinguish between credible and fake content in their news feeds and increase their digital literacy."

NYU Abu Dhabi researchers design simulator to help stop the spread of 'fake news'
Credit: NYU Abu Dhabi

More information: Fakey: A Game Intervention to Improve News Literacy on Social Media: dl.acm.org/doi/pdf/10.1145/3449080

Citation: Researchers design simulator to help stop the spread of 'fake news' (2021, April 27) retrieved 19 April 2024 from https://phys.org/news/2021-04-simulator-fake-news.html
This document is subject to copyright. Apart from any fair dealing for the purpose of private study or research, no part may be reproduced without the written permission. The content is provided for information purposes only.

Explore further

What makes COVID-19 misinformation so tough to stop on social media

19 shares

Feedback to editors