Microsoft acquires vid-ad company Massive

May 8, 2006
A man walks past a giant Microsoft logo

Microsoft Corp. announced Thursday it would be acquiring Massive Inc., a creator of video-game advertising.

The company hopes this strategic move will attract broader consumer interest in interactive games and expand advertising interests starting with its products Xbox Live and MSN Games, Microsoft announced at the seventh annual MSN Strategic Account Summit.

"Advertisers are having a tough time connecting with the elusive 18- to 34-year-old male demographic because this group continues to spend less time watching TV and more time playing video games," said Joanne Bradford, Microsoft's corporate vice president of global sales and marketing and chief media revenue officer. "Massive and Microsoft can help lead with our shared vision of delivering more targeted, measurable and effective opportunities for advertisers to reach today's youth audience in a largely untapped market."

"Joining forces with Microsoft will allow Massive to deliver even greater benefits for advertisers, game developers and gamers through one of the world's largest, most comprehensive online networks," said Massive Chief Executive Officer Mitchell Davis. "While our current business relationships will remain in place, with Microsoft we have the prospect of extending our technology into a vast array of new markets and online environments."

Financial details of the acquisition were not disclosed, but Massive employees will continue working in existing offices.

Copyright 2006 by United Press International

Explore further: In Seattle, behind-the-scenes Facebook team wrangles digital deluge in massive cloud

Related Stories

Is Amazon getting too big?

June 26, 2017

When Amazon made a bid for Whole Foods earlier this month, a company that's been a huge but largely online presence for consumers suddenly seemed to be everywhere, raising the question, "Is it getting too big?"

You may well ask. Who, not what, is talking?

September 12, 2016

(Tech Xplore)—This is for real. Human speech synthesis has reached a new high. Thanks to DeepMind, there is every indication that machines are getting quite good at sounding like humans.

Recommended for you

Startup Pi out to slice the charging cord

September 19, 2017

Silicon Valley youngster Pi on Monday claimed it had developed the world's first wireless charger that does away with cords or mats to charge devices.

0 comments

Please sign in to add a comment. Registration is free, and takes less than a minute. Read more

Click here to reset your password.
Sign in to get notified via email when new comments are made.