Related topics: game

NASA uses Leap Motion to move ATHLETE rover (w/ video)

(Phys.org) —NASA representatives were at the 2013 Game Developers Conference (GDC) in San Francisco to show how the ATHLETE robot, a six-legged robot developed at the Jet Propulsion Laboratory in southern California, can ...

Playing a video game using thoughts

The start-up MindMaze has opened up a new dimension in the world of video games: moving with thoughts through a virtual environment or even directly interacting through certain emotions. Introduced earlier this month at the ...

Google gearing Android for virtual reality

Internet giant Google is making a version of its Android operating system to power virtual reality apps, the Wall Street Journal reported.

Sony unveils virtual reality headset for PS4

Sony is getting into the virtual reality business. The Japanese electronics and gaming giant unveiled a prototype virtual reality headset to be used in conjunction with its PlayStation 4 video game console during a Tuesday ...

Virtual reality, goggles and all, attempts return

It's back. The virtual reality headset, the gizmo that was supposed to seamlessly transport wearers to three-dimensional virtual worlds, has made a remarkable return at this year's Game Developers Conference, an annual gathering ...

Mobile gaming dominates Game Developers Conference

(AP) -- With retail video game sales smacked down by the rough economy and ever-growing competition in the crowded social and mobile game marketplace, it seemed like attendees at this week's annual Game Developers Conference ...

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Game Developers Conference

The Game Developers Conference (GDC) is the largest annual gathering of professional video game developers, focusing on learning, inspiration, and networking. The event comprises an expo, networking events, awards shows such as the Independent Games Festival and the Game Developers Choice Awards, and a variety of tutorials, lectures, and roundtables by industry professionals on game-related topics covering programming, design, audio, production, business and management, and visual arts.

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