Real stereotypes continue to exist in virtual worlds
Stereotypes related to gender and appearance that burden women in the real world could follow them into virtual ones, according to researchers.
Video game-like software increases academic performance in low-achieving students
Low-achieving students who were allowed to teach a virtual class performed better in their own courses, according to a new University of Georgia study. The students taught a virtual class through tutoring software, which ...
Intel brings out the avatar in you with new app
Can you tell a person's gender by their video game avatar?
A sexy wood elf with pointy ears. A hulking ogre with blue skin. An intimidating heroine with a buxom breastplate. When it comes to computer games, players can choose to be anyone or anything. But gamers don't always mask ...
New avatars capable of laughing
Today's computer-based avatars lack one of our most deeply rooted human characteristics: laughter. Computer scientists have now teamed up with psychologists to give avatars the ability to laugh.
UA-developed avatar is helping to screen new arrivals at Bucharest airport
(Phys.org) —Border police in Romania are testing a technology developed at the University of Arizona that uses a virtual border agent to question international travelers and flag those that give off suspicious ...
Sexualized avatars affect the real world, researchers find
(Phys.org) —A Stanford study shows that after women wear sexualized avatars in a virtual reality world, they feel objectified and are more likely to accept rape myths in the real world. The research could ...
Older adults don't speak 'robot,' study finds
(Phys.org) —In order to effectively program robots that ultimately could be used to aid seniors, researchers at the University of Notre Dame and University of Missouri studied the type of language older ...
3-D TV falls flat: ESPN to kill 3-D broadcasts (Update)
ESPN's announcement that it will shut down its 3-D channel by the end of the year is the latest sign the format won't revolutionize entertainment as the industry once hoped.
Bonding with your virtual self may alter your actual perceptions
When people create and modify their virtual reality avatars, the hardships faced by their alter egos can influence how they perceive virtual environments, according to researchers.
New robot takes augmented reality to a new level
James Cameron tips Hobbit to spark film revolution
Oscar-winning director James Cameron predicted Peter Jackson's "The Hobbit" would do for high-definition film-making what his own hit "Avatar" did for 3D movies.
Computer mediation can help combat bullying in schools
(Phys.org)—University research has demonstrated how computer mediation could help combat bullying in schools.
Software enables avatar to reproduce our emotions in real time
(Phys.org)—You move, he moves. You smile, he smiles. You get angry, he gets angry. "He" is the avator you chose. Faceshift, from EPFL's Computer Graphics and Geometry Laboratory, now offers a software program ...