Town near US shooting scene plans video game buyback

Jan 04, 2013
Two men plays against each other in a violent game at a store in Miami, Florida, on June 27, 2011. While other US cities are buying back guns, a New England town not far from the December 14 mass shooting of 20 first-grade pupils is urging the public to turn in violent video games.

While other US cities are buying back guns, a New England town not far from the December 14 mass shooting of 20 first-grade pupils is urging the public to turn in violent video games.

Local businesses in Southington, Connecticut are offering gift certificates in return for every violent video game, compact disc and DVD surrendered at the local drive-in theater on January 12.

In a statement, community group SouthingtonSOS said there was "ample evidence" that and other media are contributing to "increasing , fear (and) anxiety."

It stressed, however, that the initiative is not intended to imply that the killing of 20 children and six teachers at Sandy Hook Elementary School in Newtown, Connecticut resulted from violent video games.

The gunman, Adam Lanza, 20, also killed his mother—owner of the semi-automatic rifle he used in the massacre—before assaulting the school then taking his own life in one of the worst in US history.

Several US communities have organized cash-for-guns buybacks in the wake of the Newton shooting—but at the same time, gun dealers report a rush to buy firearms and ammunition by those who fear tougher are on the horizon.

SouthingtonSOS, an ad hoc local citizens' group founded in the wake of the Newtown tragedy, said " turned in will be destroyed and placed in the town dumpster for appropriate permanent disposal."

Southington is about 30 miles (50 kilometers) east of Newtown.

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User comments : 12

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fourfreak
3.4 / 5 (5) Jan 04, 2013
If video games are to blame how come these things only seem to happen in America where there are probably more guns than people?
evropej
3 / 5 (4) Jan 04, 2013
LOL When are they going to start buying back spoons and forks? They kill the most people every day.
Grallen
5 / 5 (2) Jan 04, 2013
It's a placebo measure taken against an easy target. Nothing more. The people who initiated the buy-back probably knew it was wrong before they even suggested it.
Lurker2358
2.3 / 5 (4) Jan 04, 2013
LOL When are they going to start buying back spoons and forks? They kill the most people every day.


Americans believe their perceived "freedoms" trump any common sense, decency, or human life.

Americans believe goodness and evil should be corrected after the fact, rather than before and along the way. Crime? No problem, just clean up the mess after the fact.

Cancer? Well, we won't ban cigarettes, just tax them.

Drunk Driving? No ban on alcohol, and there's even drive through daiquiris stores! But just tax them. If somebody dies, tough luck, we'll just send the driver to jail for a while.

guns? In America, it's okay to kill anybody, just as long as you either kill yourself, or else don't get caught.

Actually preventing the crime at it's roots never crosses anyone's mind.

Then when the drunk driver kills someone, "Well look at him, such a bad/evil person," and rightly so. Yet 30% of drivers are intoxicated. That was just the unlucky one. The others are just a evil.
Lurker2358
2.3 / 5 (4) Jan 04, 2013
So anyway, Americans have apparently have a defacto "right" to walk into a room and kill everyone there, just so long as they kill themselves. After all, our law cannot prevent crime in it's present form, it can only react or punish after the fact. If the criminal is going to be put to death anyway by the justice system, then they lose nothing by shooting themselves after their spree is over.

The law needs to prevent crime, especially mass murders, rather than just punishing them after the fact. Punishing after the fact, in the case of murder, is useless, and is only slightly better than no law at all.

Considering the most recent mass shooter was about to take down 26 people with him, and was stopped only by his own self committing suicide, it seems that as few as 3% or 4% of humans could succeed in killing all others if they simply went lunatic on some random day without warning, and walked into school, work, and government and start shooting.
kochevnik
1 / 5 (4) Jan 04, 2013
America's surge in violence began with the introduction of lead into gasoline and homes. Even in concentrations as low as 10ppm many facquilties that make the brain human degrade. Early lead exposure is highly correlated with violence. The conservative effort to put mentally ill on the street has resulted in untold violence to the populace. Insurance companies demand that a psychiatrist release a patient within a week. Thus psychiatrists prescribe big-pharma drugs such as prozac and adderall, praying that the patient doesn't go on a mass killing spree. The mental health insurance system refuses to lock up patients who haven't yet gone berzerk.

Money would be better spend cleaning urban soil which is 0.1% lead and dehumanizes and retards children exposed putting them at risk of becoming belligerent dolts seeking violence as the first solution for any problem.
Lurker2358
2 / 5 (4) Jan 04, 2013
Leaded gasoline was banned in the 1990's, before I had a car, and evidence is that intelligence has been increasing since it was banned.

You are probably correct about the leaded gasoline contributing to diseases, but I don't think it's in any way an excuse for a crime.

It's clear that leaded gasoline was the wrong way to go, and it's clear it was known from the beginning, but the U.S. government allowed it anyway, just like they allowed so many other atrocities, all in the name of "freedom".

You see my point? you actually agree with me, that the government allows these evils, knowingly, even encourages them in some cases, only to clean up the mess after the fact. Leaded gasoline was a perfect example.

This is probably why we Americans can only speak one language, and have trouble remember math and science, while foreigners speak 2 or 3 languages, and get all the medical and engineering degrees and jobs. We've been damaged; dumbed down by pollution of the previous generation.
ekim
2 / 5 (2) Jan 05, 2013
Why not ban all violent media? Games, movies, TV shows and books containing violent acts could be removed and destroyed. Of course such an action would lead to people destroying their Bibles and various other religious media. Much of American history revolves around various wars, so many history books would also have to be rewritten. Our entire culture would need to change to remove all violent influences, video games are just the tip of a very large iceberg.
chrisp
2 / 5 (2) Jan 05, 2013
There are many many solutions to violence in America. The first and most important anyone can do, and that's to practice more compassion. Compassion and service brings the world closer. Gaining understanding and management of one's beliefs, thoughts, and one's mind, and see the connection between them and our actions. Also, to be our sister's/brother's keeper, as it were. So incredibly simple, it's silly we don't do these more. It doesn't end insanity and violence forever but it will start to decrease quickly. My apologies in advance if this is just too simplistic, but what else is there to do?
Sean_W
1 / 5 (2) Jan 07, 2013
"Morons" is too kind a word to describe these people. Violent crime has been going down for decades while video games have been expanding in market share of consumer entertainment as well as increasing in graphic nature. If this is the "ample evidence" that video games are contributing to "aggressive" behaviour (aggressiveness is now disturbing to people?) as well as "fear and anxiety" (we are afraid ergo there is a problem?--holy f3c) then these imbeciles don't know the definition of the words/terms "evidence", "ample" or "shite-for-brains".

The fact that these people think they are even smart enough to exist is frightening.
antialias_physorg
5 / 5 (1) Jan 07, 2013
If video games are to blame...

Simple solutions for simple minds.

Think about how much effort it would take to attack the real problems:
- bad/nonexistent parenting (TV/Internet instead of actual experiences)
- unreachable role models (super heroes, models)
- idiotic role models (popstars, 'reality' TV stars, ... )
- a massively paranoid society
- religious fundamentalism

...nah. Much easier to say "pixels made my son a murderer".

America's surge in violence began with the introduction of lead into gasoline and homes.

There's plenty of countries that have/had lead in their gasoline and didn't have a rise in violence.
VendicarD
not rated yet Jan 07, 2013
If you condition people to commit acts of murder, you will see more acts of murder.

Video games, holly wood, music, and even the news do just that kind of conditioning.

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