Oculus out to let people touch virtual worlds
Behind closed doors on the show floor of the world's premier video game show, Facebook-owned Oculus was letting people touch virtual worlds.
Behind closed doors on the show floor of the world's premier video game show, Facebook-owned Oculus was letting people touch virtual worlds.
Hi Tech & Innovation
Jun 18, 2015
1
429
YouTube is seeking to win over gamers.
Internet
Jun 12, 2015
1
341
Gamers might one day be able to enjoy the same graphics-intensive fast-action video games they play on their gaming consoles or personal computers from mobile devices without guzzling gigabytes, thanks to a new tool developed ...
Computer Sciences
May 20, 2015
0
37
A startup business that wants to link the realm of physical objects to the digital world of the Internet is basing its future on low-cost, highly engineered, one-of-a-kind plastic stamps.
Hi Tech & Innovation
Apr 27, 2015
0
43
When Microsoft released the Kinect for Xbox in November 2010, it transformed the video game industry. The most inexpensive 3-D camera to date, the Kinect bypassed the need for joysticks and controllers by sensing the user's ...
Engineering
Apr 24, 2015
0
467
The start-up MindMaze has opened up a new dimension in the world of video games: moving with thoughts through a virtual environment or even directly interacting through certain emotions. Introduced earlier this month at the ...
Hi Tech & Innovation
Mar 18, 2015
0
73
Sony plans on putting its virtual-reality headset on consumers' noggins next year.
Consumer & Gadgets
Mar 4, 2015
0
803
(AP)—Computers already have bested human champions in "Jeopardy!" and chess, but artificial intelligence now has gone to master an entirely new level: "Space Invaders."
Computer Sciences
Feb 25, 2015
1
59
The ability to express empathy—the capacity to share and feel another's emotions—is limited by the stress of being around strangers, according to a new study published today in the journal Current Biology.
Other
Jan 15, 2015
1
87
A new software system developed at the University of Michigan uses video game technology to help solve one of the most daunting hurdles facing self-driving and automated cars—the high cost of the laser scanners they use ...
Engineering
Jan 15, 2015
3
42