Game system castAR debuts at Maker Faire

(Phys.org) —Two tech talents, formerly employees at video game publisher Valve, have been working on their own vision in the form of game-ready glasses. Their company, Technical Illusions, will seek to commercialize their ...

Report links Google, Yahoo to Internet piracy sites

Google Inc. and Yahoo Inc., two Internet companies that have long cultivated relationships in Hollywood, are nevertheless placing ads on sites that feature pirated movies, TV shows and music, a new report says.

Apple's got its eye on mobile games

In the eye of the typical beholder, Apple's iPhone is simply a popular device, great for fun, on-the-go applications-and phone calls.

Zynga plants 'FarmVille' app

Zynga CEO Mark Pincus is expanding his farm. Zynga's ultrapopular Facebook game FarmVille, which has 70 million active monthly players, has launched a mobile app for Apple's iPhone, iPod Touch and iPad touch-screen tablet.

Game companies ready to show new ways to play

(AP) -- Video game makers are about to try to convince you that fancy 3-D screens, gesture-recognition cameras and ultra-sensitive motion controllers topped with brightly glowing spheres are what you need to have a good ...

Nintendo's big challenge: letting others win

One would think Nintendo Ltd. has little to worry about in the video-game market the company seems to rule, having sold more than 50 million of its Wii consoles to date.

China puts up Stop sign for Pokemon Go

China will not allow its mammoth mobile online population to play Pokemon Go or other augmented-reality games until it completes a review of potential security risks, a Chinese digital publishing group said.

Facebook gets in game-streaming with Blizzard

Facebook on Monday announced that it is getting into the eSports game, jumping into the field of video games as spectator sports against Amazon-owned Twitch and Google's YouTube Gaming.

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Video game publisher

A video game publisher is a company that publishes video games that they have either developed internally or have had developed by a video game developer.

As with book publishers or publishers of DVD movies, video game publishers are responsible for their product's manufacturing and marketing, including market research and all aspects of advertising. They usually finance the development, sometimes by paying a video game developer (the publisher calls this external development) and sometimes by paying an internal staff of developers called a studio. The large video game publishers also distribute the games they publish, while some smaller publishers instead hire distribution companies (or larger video game publishers) to distribute the games they publish. Other functions usually performed by the publisher include deciding on and paying for any license that the game may utilize; paying for localization; layout, printing, and possibly the writing of the user manual; and the creation of graphic design elements such as the box design. Large publishers may also attempt to boost efficiency across all internal and external development teams by providing services such as sound design and code packages for commonly needed functionality.

Because the publisher usually finances development, it usually tries to manage development risk with a staff of producers or project managers to monitor the progress of the developer, critique ongoing development, and assist as necessary. Most video games created by an external video game developer are paid for with periodic advances on royalties. These advances are paid when the developer reaches certain stages of development, called milestones.

This text uses material from Wikipedia, licensed under CC BY-SA