For a few game publishers, E3 a chance to take control
E3 is a loud placeāand not just because of all the virtual bullets and explosions whizzing around attendees.
E3 is a loud placeāand not just because of all the virtual bullets and explosions whizzing around attendees.
Software
Jun 13, 2015
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74
Bethesda jump started the Electronic Entertainment Expo by showing off the latest installments of "Fallout" and "Doom."
Software
Jun 15, 2015
0
33
In the eye of the typical beholder, Apple's iPhone is simply a popular device, great for fun, on-the-go applications-and phone calls.
Consumer & Gadgets
Jul 17, 2011
1
0
Bethesda Software unveiled the latest installment of its "Fallout" video game franchise late Sunday, flaunting a new line-up of powerhouse sequels to its blockbuster hits.
Software
Jun 15, 2015
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33
One would think Nintendo Ltd. has little to worry about in the video-game market the company seems to rule, having sold more than 50 million of its Wii consoles to date.
Business
Apr 22, 2009
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0
(AP) -- Sony has a new message for Nintendo Wii gamers: Come join us.
Consumer & Gadgets
Mar 11, 2010
7
0
Zynga CEO Mark Pincus is expanding his farm. Zynga's ultrapopular Facebook game FarmVille, which has 70 million active monthly players, has launched a mobile app for Apple's iPhone, iPod Touch and iPad touch-screen tablet.
Software
Jul 5, 2010
0
0
When a pair of filmmakers first approached video game publisher Capcom about crafting a live-action movie based on their popular zombie series "Dead Rising," they were asked to prove themselves in a very specific way: The ...
Software
Mar 20, 2015
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17
Google Inc. and Yahoo Inc., two Internet companies that have long cultivated relationships in Hollywood, are nevertheless placing ads on sites that feature pirated movies, TV shows and music, a new report says.
Internet
Jan 2, 2013
1
0
(AP) -- Electronic Arts has been playing games with attendees of the nation's biggest video-game trade show.
Software
Jun 5, 2009
1
0
A video game publisher is a company that publishes video games that they have either developed internally or have had developed by a video game developer.
As with book publishers or publishers of DVD movies, video game publishers are responsible for their product's manufacturing and marketing, including market research and all aspects of advertising. They usually finance the development, sometimes by paying a video game developer (the publisher calls this external development) and sometimes by paying an internal staff of developers called a studio. The large video game publishers also distribute the games they publish, while some smaller publishers instead hire distribution companies (or larger video game publishers) to distribute the games they publish. Other functions usually performed by the publisher include deciding on and paying for any license that the game may utilize; paying for localization; layout, printing, and possibly the writing of the user manual; and the creation of graphic design elements such as the box design. Large publishers may also attempt to boost efficiency across all internal and external development teams by providing services such as sound design and code packages for commonly needed functionality.
Because the publisher usually finances development, it usually tries to manage development risk with a staff of producers or project managers to monitor the progress of the developer, critique ongoing development, and assist as necessary. Most video games created by an external video game developer are paid for with periodic advances on royalties. These advances are paid when the developer reaches certain stages of development, called milestones.
This text uses material from Wikipedia, licensed under CC BY-SA