Related topics: game

Facebook, the metaverse and the monetisation of higher education

The metaverse is a virtual world in which users, represented by an avatar, can shop, socialize, take part in leisure activities—and learn. Its development has become a priority for many tech companies, including Facebook ...

Socializing in the time of COVID

If working practices and education have been compromised by the ongoing COVID-19 pandemic, then so too, obviously, have our social lives. The limitations of lockdowns and keeping apart to reduce the risk of catching or passing ...

Insect virtual reality gives us a fly's perspective of the world

Flying insects are remarkable in their ability to sense and locate food sources and mates as they navigate a complex, 3-D world. Yet, little is known about how they combine different sensory stimuli to find and get to the ...

Team creates game-based virtual archaeology field school

Before they can get started at their field site—a giant cave studded with stalactites, stalagmites and human artifacts—15 undergraduate students must figure out how to use their virtual hands and tools. They also must ...

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