New map shows where damaging earthquakes are most likely to occur in US
Nearly 75% of the U.S. could experience damaging earthquake shaking, according to a recent U.S. Geological Survey-led team of more than 50 scientists and engineers.
Nearly 75% of the U.S. could experience damaging earthquake shaking, according to a recent U.S. Geological Survey-led team of more than 50 scientists and engineers.
Earth Sciences
Jan 16, 2024
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911
Usually, the two characterizations of a material are mutually exclusive: something is either stiff, or it can absorb vibrations well—but rarely both. However, if we could make materials that are both stiff and good at absorbing ...
Materials Science
Jun 2, 2023
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535
(Phys.org) —Scientists at the Department of Energy's Oak Ridge National Laboratory have designed and tested an all-solid lithium-sulfur battery with approximately four times the energy density of conventional lithium-ion ...
Materials Science
Jun 5, 2013
42
0
A new generation of indestructible bridges could be possible, thanks to research from the University of Warwick.
Mathematics
Jul 13, 2016
5
2812
A research team led by scientists from City University of Hong Kong (CityU) has recently designed a structured thermal armor (STA) that achieves efficient liquid cooling even over 1,000°C, fundamentally solving a 266-year-old ...
Soft Matter
Jan 26, 2022
0
2027
China launched Tianhe-1, the first and main module of a permanent orbiting space station called Tiangong (Heavenly Palace 天 宫), on April 29. Two additional science modules (Wentian and Mengtian) will follow in 2022 in ...
Space Exploration
May 14, 2021
4
193
The submersible Titan that had garnered much of the world's attention for the past week experienced a "catastrophic implosion," according to the U.S. Coast Guard. The tragic result, authorities said, is that the five occupants ...
General Physics
Jun 26, 2023
2
10
Solar cells convert the sun's energy into electricity by converting photons into electrons. A new solar cell design could raise the energy conversion efficiency to over 50% by absorbing the spectral components of longer wavelengths ...
Energy & Green Tech
Apr 24, 2017
0
115
Humanity's quest to explore—and, perhaps eventually, colonize—outer space has prompted a great many ideas about how precisely to go about it.
Space Exploration
Feb 2, 2024
44
277
Triplons are tricky little things. Experimentally, they're exceedingly difficult to observe. And even then, researchers usually conduct the tests on macroscopic materials, in which measurements are expressed as an average ...
Condensed Matter
Aug 23, 2023
0
3334
A designer is a person who designs. More formally, a designer is an agent that "specifies the structural properties of a design object". In practice, anyone who creates tangible or intangible objects, such as consumer products, processes, laws, games and graphics, is referred to as a designer.
Classically, the main areas of design were only painting, sculpture and architecture, which were understood as the major arts. The design of clothing, furniture and other common artifacts were left mostly to tradition or artisans specializing in hand making them.
With the increasing complexity of today’s society, and due to the needs of mass production where more time is usually associated with more cost, the production methods became more complex and with them the way designs and their production is created. The classical areas are now subdivided in smaller and more specialized domains of design (landscape design, urban design, exterior design, interior design, industrial design, furniture design, cloth design, and many more) according to the product designed or perhaps its means of production.
The education, experience and genetic blocks that form the base of a competent designer is normally similar no matter the area of specialization, only in a later stages of training and work will designer diverge to a specialized field. The methods of teaching or the program and theories followed vary according to schools and field of study. Today, a design team, no matter the scale of the equipment, is usually composed by a master designer (the head of the team) that will have the responsibility to take decisions about the way the creative process should evolve, and a number of technical designers (the hands of the team) specialized in diverse areas according to the product proposed. For more complex products, the team will also be composed of professionals from other areas like engineers, advertising specialists, and others as required. The relationships established between team members will vary according proposed product, the processes of production, the equipment available, or the theories followed during the idea development, but normally they are not too restrictive, giving an opportunity to everyone in the team to take a part in the creation process or at least to express an idea.
This text uses material from Wikipedia, licensed under CC BY-SA