Good news for immersive journalism: Look at your audience

Immersive journalism uses virtual reality (VR) to put the viewer directly into a news event. But how can you help someone to personally engage and interact with a story, when they cannot alter the narrative?

Lifelike wobble thanks to new software

The cartoon characters so loved by young and old audiences alike are becoming increasingly lifelike. In order for them to look realistic, animators invest a lot of time in making a fat belly wobble as naturally as possible ...

Researchers pushing boundaries of virtual reality

UT Dallas researchers are extending the borders of virtual reality, going beyond virtual spaces in which people can see and hear each other to an environment that adds the sense of touch.

Virtual women reveal more skin, regardless of body proportions

In the virtual world of Second Life, female avatars expose substantially more skin than males, independent of their virtual body proportions, according to research published December 26 in the open access journal PLOS ONE ...

Estonian robots boost global online clothing market

Fashion fans have one more reason to swap brick-and-mortar shops for online retailers: a company in tech-savvy Estonia has come up with a way to let you try on new clothes on your own computer.

Talk to the virtual hands

Body language of both speaker and listener affects success in virtual reality communication game.

New research: What does your avatar say about you?

Old or young, beautiful or sinister - the choices are endless when designing an avatar or a virtual alter ego. In the end, do people choose one that is really different from themselves? Usually not, according to new Concordia ...

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