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Reputation and online buzz

Reputation is an asset to cherish, whether corporate, institutional or personal. In the age of social media, however, reputation is more fragile than ever. News of a simple mistake or misjudged action can spread rapidly via ...

Tracking the digital traces of social networks

Why do we create and maintain social networks? Most people can immediately think of a few natural reasons -- we get something from the interaction, or the person is nearby and is close to us in proximity, age or gender.

S. Korea computer game giant takes on US mobile market

South Korea-based WeMade Entertainment went shoulder-to-shoulder Wednesday with titans at the E3 videogame extravaganza in Los Angeles with games designed to bring computer-quality play to smartphones or tablets.

Blockbusters rule E3 video game kingdom

Blockbuster titles and powerhouse consoles will rule as video game makers from around the world meet in Los Angeles this week for the premier Electronic Entertainment Expo (E3).

Reviews of Sony ‘Home' and Alienware gaming PC

"Home"? seems like a project that everybody at Sony was afraid to cancel. Given how long the nebulous social-networking program has been in development and how much money Sony undoubtedly poured into it, it's not surprising ...

Online games as social meeting places

boundary crossing in online games, researchers Jonas Linderoth and Camilla Olsson at the University of Gothenburg analyse the culture of online games and the boundary-crossing community associated with the activity. The report ...

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