Facebook, the metaverse and the monetisation of higher education

The metaverse is a virtual world in which users, represented by an avatar, can shop, socialize, take part in leisure activities—and learn. Its development has become a priority for many tech companies, including Facebook ...

Real science in virtual school labs

Up-to-date marine data enables students to carry out scientifically valid virtual experiments. The method yields insights on how scientific knowledge is created and developed, according to research from the University of ...

Five video game trends expected at E3

With the launch of the Xbox One, PlayStation 4 and Wii U in the video game industry's rearview mirror, the spotlight at this week's Electronic Entertainment Expo in Los Angeles is expected to shift back to games. From online-only ...

Video game industry shoots for momentum at E3 show

Virtual reality, streaming play and titles tailored for smartphones are expected to generate buzz at the Electronic Entertainment Expo (E3) video game extravaganza kicking off in Los Angeles.

page 4 from 7