How COVID-19 has changed what we watch and how we watch it

University of Virginia Darden School of Business professor Anthony Palomba is an expert in media management, an interdisciplinary academic discipline that examines how audiences consume media and entertainment products and ...

More than play: Can video games train sailors and marines?

Blasting video game zombies, aliens and gangsters might not seem intellectually stimulating, but current research shows these computerized conflicts actually sharpen a range of cognitive skills—including better multitasking, ...

Gift Guide: Kiddie tech beyond video games, tablets

What to get a tech-savvy kid who's tired of the same old tablets and video games? New toys this year range from easy-to-use sets for building circuits to a talking dinosaur powered by IBM's Watson artificial-intelligence ...

New methods for realistic surface rendering in computer games

Overturning cars, flying missiles, and airplanes speeding across the screen – on modern computers, 3D objects can be calculated in a flash. However, many surfaces still look unnatural. Whether it is skin, stone or wax – ...

Tighter online controls in China point to wider clampdown

Working out of a Beijing office full of video game designers from around the world, Chinese-born Pin Wang and his startup Substantial Games should be the face of the innovative, forward-looking China that the country's leaders ...

Gamers use police hoax to lash out at opponents

Authorities are increasingly concerned about a hoax in which video game players lash out at online opponents by making fake 911 calls that send SWAT teams to their homes.

Game made by Curt Schilling's firm fails to sell

The flagship game under development by Curt Schilling's defunct video game company hasn't been sold, because no acceptable offers were made at auction. Only two pieces of intellectual property sold for $320,000.

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