Playing a video game using thoughts

The start-up MindMaze has opened up a new dimension in the world of video games: moving with thoughts through a virtual environment or even directly interacting through certain emotions. Introduced earlier this month at the ...

For virtual reality creators, a question of control

At the Game Developers Conference, it's easy to imagine what virtual reality will look like when it eventually hits the marketplace. What it will feel like, however, is an entirely different matter.

Wearable sensors gather lots of data—now to make it useful

It's not just about how many steps you've taken or how many calories you've burned in a day. Wearable fitness trackers and health monitors are becoming more commonplace and diverse, but just what do you do with all of that ...

Gadget Show Review: Lots of noise, a few gems in smart home

Technology forecasters are calling 2015 the year of the Internet of Things—that idea that everyday objects will use sensors and Internet connectivity to start thinking and acting for themselves. At the International CES ...

Detecting extraterrestrial life using mechanical nanosensors

Looking for life on other planets is not straightforward. It usually relies on chemical detection, which might be limited or even completely irrelevant to alien biology. On the other hand, motion is a trait of all life, and ...

Video game technology aids horse rider assessment

Horse riders' balance, symmetry and poor posture could be improved thanks to an innovative body suit that works with motion sensors, commonly used by movie makers and the video games industry.

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