Robots may need to include parental controls

Older adults' fears that companion robots will negatively affect young people may create design challenges for developers hoping to build robots for older users, according to Penn State researchers.

Study finds gaming augments players' social lives

New research finds that online social behavior isn't replacing offline social behavior in the gaming community. Instead, online gaming is expanding players' social lives. The study was done by researchers at North Carolina ...

Cube Slam: Google's video game plays up WebRTC, WebGL

(Phys.org) —Google has a new game called Cube Slam where you get to slam a cube into another player's screen target. If you hit the cube against the other player's screen three times, terrific, the screen shatters. To keep ...

Violent video games not so bad when players cooperate

(Phys.org)—New research suggests that violent video games may not make players more aggressive – if they play cooperatively with other people. In two studies, researchers found that college students who teamed up to play ...

EU approves Microsoft's Skype takeover

European anti-trust officials approved on Friday US technology giant Microsoft's $8.5-billion takeover of Internet voice and video leader Skype.

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