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Transforming the art industry with Blockchain

Sometimes an art forgery is so sophisticated, it fools even the experts. For example, in 2011, Sotheby's brokered a deal for a darkly coloured gentleman's portrait said to be by 17th century painter Frans Hals the Elder. ...

World's first video game music and sound research journal

The world's first academic journal devoted to the presentation of peer-reviewed, high-quality research into video game music and sound, is to be hosted by the Department of Creative Digital Technologies at the University ...

The German Bundesliga: Are the players worth the money?

Does the talent of footballers dictate their market value? Economists from Martin Luther University Halle-Wittenberg (MLU) investigated this question in a new study. They calculated the relationship between the performance ...

Netflix boosts tech shares as US stocks rise

Technology shares led US stocks higher Tuesday after Netflix surged on strong subscriber growth and Google parent Alphabet hit an all-time high as its new Pixel phone garnered positive reviews.

In the war against dust, a new tool inspired by geckos

Micrometric and sub-micrometric contaminant particles—what most of us call "dust"—can cause big problems for art conservators, the electronics industry, aerospace engineers, and others. These nanoparticles can prevent ...

DNA 'origami' could help build faster, cheaper computer chips

Electronics manufacturers constantly hunt for ways to make faster, cheaper computer chips, often by cutting production costs or by shrinking component sizes. Now, researchers report that DNA, the genetic material of life, ...

DICE Summit a chance for game creators to recharge, reflect

For elite members of the video game industry, the D.I.C.E. Summit isn't merely a chance to schmooze at the poker table or on the golf course in Las Vegas. It's also an opportunity to address issues and innovations, ranging ...

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Electronic Arts

Electronic Arts (EA) (NASDAQ: ERTS) is an international developer, marketer, publisher and distributor of video games. Founded and incorporated on May 28, 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for its games. Originally, EA was a home computing game publisher. In the late 1980s, the company began developing games in-house and supported consoles by the early 1990s. EA later grew via acquisition of several successful developers. By the early 2000s, EA had become one of the world's largest third-party publishers. In May 2008, the company reported net annual revenue of US$4.02 billion in fiscal year 2008. Currently, EA's most successful products are sports games published under its EA Sports label, games based on popular movie licenses such as Harry Potter and games from long-running franchises like Need for Speed, Medal of Honor, The Sims, Battlefield and the later games in the Burnout and Command & Conquer series. They are also the distributors of the Rock Band series. EA reported a $1.08 billion loss for the financial year ending March 2009. Revenue for the same period was up to $4.2 billion, a 15 percent rise from the previous year’s $3.6 billion. [3]

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