Can children's TV characters boost STEM learning?
Can relationships formed with media characters like Dora the Explorer or Elmo help young children learn science, technology, engineering and mathematical (STEM) skills?
Can relationships formed with media characters like Dora the Explorer or Elmo help young children learn science, technology, engineering and mathematical (STEM) skills?
Social Sciences
Oct 1, 2013
0
0
Math video games can enhance students' motivation to learn, but it may depend on how students play, researchers at New York University and the City University of New York have found in a study of middle-schoolers.
Social Sciences
Nov 6, 2013
0
0
If you want teams of students to stay engaged while playing educational games, you might want them to switch seats pretty often. That's one finding from a pilot study that evaluated how well middle school students were able ...
Social Sciences
Jul 15, 2013
0
0
The Doors' hypnotic rhythms provide the musical backdrop as students in Chris Haskell's educational technology class use laptops to work their way through their final quests.
Software
May 25, 2011
1
0
Is it possible to create suitable and amusing educational computer games? Can you use qualities from other types of games? And what do the children really think of these kinds of games? Wolmet Barendregt from The University ...
Social Sciences
Sep 17, 2012
0
0
Can playing online video games help students learn civics education? According to Baylor University researchers, the answer is yes.
Social Sciences
Feb 14, 2014
1
0
"Seeking educational curriculum researchers. Humans need not apply."
Social Sciences
Sep 18, 2014
0
0
A new report from the A-GAMES project, a collaboration between New York University and the University of Michigan, examines how teachers are using digital games in their classrooms to monitor student learning and provide ...
Social Sciences
Dec 9, 2014
0
0
A new report on how teachers use video games in classrooms identifies features they find most useful to track student learning, as well as gaps where better tools could help link games more closely to the curriculum.
Social Sciences
Feb 18, 2015
0
15
There is a considerable amount of interest among researchers, educationalists and from the games industry in the educational possibilities offered by video and computer games. Some of the arguments about this educational ...
Social Sciences
Apr 4, 2011
2
0