Google unveils ultrafast wired home project

The Google Fiber superfast broadband network will offer one-gigabyte per second speeds
Google on Thursday unveiled an ultrafast Web service along with an Internet television subscription in Kansas City, Kansas, as part of a pilot project to boost broadband speeds.

Google on Thursday unveiled an ultrafast Web service along with an Internet television subscription in the Kansas City area as part of a pilot project to boost broadband speeds.

The Fiber superfast network will be available starting in September, with one-gigabyte per second speeds -- about 100 times faster than most current Internet subscriptions.

The wired home project will allow people to replace and Internet with a single subscription to be controlled by a Google , which will be offered for free.

"Google Fiber is 100 times faster than today's average broadband," Google vice president Milo Medin said.

"No more buffering. No more loading. No more waiting. Gigabit speeds will get rid of these pesky, archaic problems and open up new opportunities for the web. Imagine: instantaneous sharing; truly global education; medical appointments with 3D imaging; even new industries that we haven't even dreamed of, powered by a gig."

The packages offered will include not only Internet but "regular TV, the kind you could only get from your ," as well as on-demand programs, Medin told the kickoff event.

Google said it was offering a full ultrafast Internet and television package for $120 a month, with waived installation fees and a free tablet. It also will offer Internet only for $70 a month.

It will also offer free Internet at the current speed of five megabytes per second but will charge an installation fee.

Google asked residents to register to determine the neighborhoods where the project will be introduced in Kansas City, Kansas, and neighboring Kansas City, Missouri.

It was not immediately clear when or if Google would expand the project to other US cities.

Google announced its plan to build an experimental high-speed Internet network two years ago, saying the United States had fallen behind other major nations in broadband speed and access.

"Fast is better than slow. On the web, nobody wants to wait for a video to buffer or a website to load," Medin said.

"Abundance is better than scarcity. There's a plethora of rich content available online -- and it's increasingly only available to people who have the speeds and means to access it."

Federal Communications Commission chief Julius Genachowski praised the Google effort.

"For the United States to remain globally competitive, we need to keep pushing the boundaries of broadband capabilities and foster testbeds of broadband innovation," he said in a statement.

"Abundance in and capacity -- moving from megabits to gigabits -- will unleash breakthrough innovations in healthcare, education, business services, and more."

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(c) 2012 AFP

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Jul 27, 2012
Gigabyte?? Surely they mean gigabit lol

Jul 27, 2012
Seeing as Google is planning to provide traditional cable, it will be interesting to see how cooperative the big cable entertainment providers (i.e. General Electric, Time Warner, Disney, Viacom, News Corporation) are. Assured high speed and unmetered Internet access will offer end users an essentially unlimited access to competing media not controlled by these entertainment providers.

For perspective, these are the guys that dictate to cable providers what channels have to be present in cable packages. They are the reason there are no a-la-carte cable options.

Jul 28, 2012
Some might find this interesting... to stream uncompressed 1080p/60hz content with 32bit color depth (8bit RGB plus 8 bit alpha) you only need 3.98 gigabit. You need 32bit for modern games, but only 24bit for movies/TV, which would only require 2.98 gigabit. Imagine, instead of paying hundreds of dollars for a video card to play PC games you play the game on a remote server that streams the video output to your computer over the internet. No more installing games, no more worrying if your hardware is strong enough to play at full settings, no more tweaking settings. Imagine a netflix streaming type service for computer games, where the games run on remote hardware that is guaranteed to provide the best experience every time you play, and the hardware on your local computer is all but irrelevant. You could play the most demanding games available on your netbook at full speed, or on a tablet, or your phone... whatever, it would all be the same.

That's my dream, and we are getting there.

Jul 28, 2012
I will say though, that it's not just bandwidth that needs to improve for that scenario to become a reality, but also network latency. Anything higher than 100ms round trip time would render some types of games practically unplayable... but when I played WoW my latency was USUALLY under 100ms, so this is feasible right now, it would be up to the content provider to provide enough servers.

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