GetJar out to make mobile phone applications free

October 8, 2010 by Glenn Chapman
GetJar, the world's second largest online shop for mobile phone applications, is out to change the economics of the booming industry by making the popular mini-programs available for free.

The world's second largest online shop for mobile phone applications is out to change the economics of the booming industry by making the popular mini-programs available for free.

GetJar has teamed up with Glu to offer a set of the hot game maker's premium titles, typically sold for as much three to five dollars, free of charge worldwide.

GetJar will make one free Glu game available every two weeks during the course of two months that started October 5.

"What we are trying to introduce is going to change the whole economics of app stores," GetJar founder and chief executive Ilja Laurs told AFP.

"We are not talking about a one-time promotion but a long-term sustainable business model."

The pilot program will test GetJar's belief that money paid by developers to promote applications at the service will more than offset the cost of buying licenses to give away mini-programs.

GetJar is the second only to Apple's App Store at when it comes to programs for mobile devices. More than a billion apps have been downloaded from and the service logs an average of 100 million downloads monthly.

There are more than 300,000 registered at the GetJar shop.

Premium Glu games being offered for free include "Brain Genius 2" and "Race Driver Grid" tailored for an array of major smartphone platforms including and BlackBerry.

"In the future we are sure we will be able to provide more and a much wider selection of apps," Laurs said.

"It creates a strong challenge to other based on paid content. You now have a choice to come and pick up an app for free."

He expected the free model to prove sustainable for software crafted with relatively low investments of less than a million dollars.

Developers that pour millions into creating games or other programs for should rise into a class of paid content, according to Laurs.

"Guys that invest in really expensive titles will justify selling apps, but guys working in their bedrooms on weekends to make programs will have to be reasonable," Laurs said.

"In general, these kinds of content might be free. Growing consumer attention and mind share is more valuable."

Games available free in the "GetJar+" pilot come with no ads, registrations or other catches.

"We're excited to partner with GetJar on GetJar+," said Olivier Bernard, a managing director at Glu.

"GetJar's global scale and consumer base allows us to reach an entirely new audience of game-hungry consumers who ordinarily might not be able to buy premium games."

GetJar has become a hot spot for mini-applications for just about any kind of smartphone. The company is venture-backed and has offices in Britain, Lithuania, and Northern California.

Venture capital firm Accel Partners poured 11 million dollars into GetJar earlier this year.

GetJar boasts virtual shelves packed with mini-applications for any type of mobile phone serviced by any carrier anywhere. Developers can make money with in-application transactions such as virtual goods for game characters.

"GetJar is completely open; any developers and any business model," Laurs said. "We just make sure the application is legal, that is the only thing we care about."

Accel has a reputation for smart bets in the technology sector and the list of firms it has backed includes social networking star Facebook and Chinese Internet search king Baidu.

Explore further: Venture firm Accel pours 11 million dollars into GetJar

Related Stories

Apple's booming App Store tops 100,000 programs

November 4, 2009

Apple on Wednesday announced that outside developers have crammed the virtual shelves of its App Store with more than 100,000 mini-programs for iPhones and iPod Touch devices.

Blackberry buddies up to game developers

November 9, 2009

Research In Motion (RIM) on Monday announced it is making Blackberry devices friendlier to game applications, as the business-oriented smartphones try to show a more playful side.

Recommended for you

Dutch open 'world's first 3D-printed bridge'

October 17, 2017

Dutch officials toasted on Tuesday the opening of what is being called the world's first 3D-printed concrete bridge, which is primarily meant to be used by cyclists.


Please sign in to add a comment. Registration is free, and takes less than a minute. Read more

Click here to reset your password.
Sign in to get notified via email when new comments are made.