Japan firm showcases 'touchable' 3D technology
Technology that generates touchable 3D imagery was unveiled in Japan Monday, with its developers saying users could pull and push objects that are not really there.
Virtual humans, programmed to feel
A clenched fist thumps the air to emphasize a point; a sweeping hand signals the array of possibilities; furrowed eyebrows question the veracity of the politician's remarks. These are all examples of the ...
Low-powered, high-speed head-mounted display with augment reality chip
Walking around the streets searching for a place to eat will be no hassle when a head-mounted display (HMD) becomes affordable and ubiquitous. Researchers at the Korea Advanced Institute of Science and Technology ...
Bonding with your virtual self may alter your actual perceptions
When people create and modify their virtual reality avatars, the hardships faced by their alter egos can influence how they perceive virtual environments, according to researchers.
Research uses muscle activity to move virtual objects (w/ video)
(Phys.org) —Today's smartphones and computers offer gestural interfaces where information arrives at users' fingertips with a swipe of a hand. Still, researchers have found that most technology falls short in making people ...
Yahoo! fuels fresh debate on telecommuting
Telecommuting, a growing trend in the US workplace, is coming under fresh scrutiny following news that Yahoo! is curbing the practice.
Future science: Using 3D worlds to visualize data
Take a walk through a human brain? Fly over the surface of Mars? Computer scientists at the University of Illinois at Chicago are pushing science fiction closer to reality with a wraparound virtual world ...
GravitySpace shows how floors will smarten up (w/ video)
Pope on social networking: the virtual is real
(AP)—Pope Benedict XVI put church leaders on notice Thursday, saying social networking sites like Facebook and Twitter aren't a virtual world they can ignore, but rather a very real world they must engage if they want to ...
Virtual women reveal more skin, regardless of body proportions
In the virtual world of Second Life, female avatars expose substantially more skin than males, independent of their virtual body proportions, according to research published December 26 in the open access journal PLOS ON ...
Virtual reality 'beaming' technology transforms human-animal interaction
Using cutting-edge virtual reality technology, researchers have 'beamed' a person into a rat facility allowing the rat and human to interact with each other on the same scale.
Researchers unveil new technique to detect bots in casual online games
(Phys.org)—Casual online games, such as FarmVille and Fantastic Contraption, have thousands of enthusiastic followers – but the use of automated "bots" to give some players an advantage is short-changing ...
Iowa State's METaL lab develops multiple ways to experience virtual reality
Iowa State University doctoral students Leif Berg and Ryan Pavlik handed over a Wii Remote and a pair of 3-D glasses.
TapSense touchscreen technology distinguishes taps by parts of finger (w/ video)
Smartphone and tablet computer owners have become adept at using finger taps, flicks and drags to control their touchscreens. But Carnegie Mellon University researchers have found that this interaction can ...