(Phys.org) —One blessing of the Internet: shopping conveniently online for clothes. One curse of the Internet: shopping conveniently online for clothes.
Facebook on Tuesday announced a $2-billion deal to buy a startup behind virtual reality headgear that promises to let people truly dive into their friends' lives.
Imagine playing a video game like Call of Duty or Battlefield and having the ability to lead your virtual army unit while moving freely throughout your house.
Behind closed doors on the show floor of the world's premier video game show, Facebook-owned Oculus was letting people touch virtual worlds.
YouTube is seeking to win over gamers.
Gamers might one day be able to enjoy the same graphics-intensive fast-action video games they play on their gaming consoles or personal computers from mobile devices without guzzling gigabytes, thanks to a new tool developed ...
A startup business that wants to link the realm of physical objects to the digital world of the Internet is basing its future on low-cost, highly engineered, one-of-a-kind plastic stamps.
When Microsoft released the Kinect for Xbox in November 2010, it transformed the video game industry. The most inexpensive 3-D camera to date, the Kinect bypassed the need for joysticks and controllers by sensing the user's ...