Game theory used to explain evolution of 'third party punishment'
You're shopping for holiday gifts when you spot someone pocketing a nice pair of leather gloves. What do you do?
'Lifelogging' camera shrugs off privacy to seize the moment
When Martin Kaellstroem was a young adult, he lost both his parents to cancer. It became a spur for him to seize the day, as a person and an entrepreneur.
LinkedIn looks to build on its impressive resume
LinkedIn and Facebook will celebrate the anniversaries of their IPOs just a few days apart this week. But their experiences as publicly traded companies couldn't be more different.
'The friend of my enemy is my enemy': Virtual universe study proves 80-year-old theory on how humans interact
A new study analysing interactions between players in a virtual universe game has for the first time provided large-scale evidence to prove an 80 year old psychological theory called Structural Balance Theory. ...
'Green Brain' project to create an autonomous flying robot with a honey bee brain
Scientists at the Universities of Sheffield and Sussex are embarking on an ambitious project to produce the first accurate computer models of a honey bee brain in a bid to advance our understanding of Artificial Intelligence ...
Hand over your email inbox to boost productivity, researchers say
(Phys.org) —Most people are comfortable handing over their car keys to a complete stranger. Valet service is convenient, professional and reliable. But personal information, such as the contents of your ...
Microsoft touts Xbox One as all-in-one entertainment (Update 4)
Microsoft thinks it has the one. The company unveiled the Xbox One, an entertainment console that wants to be the one system households will need for games, television, movies and other entertainment. It ...
'Sexual networks' reveal complex mating game
(Phys.org)—Social networks can be used to describe the sexual interactions in animal populations and reveal which individuals are directly competing in the 'mating game', according to new Oxford University ...
Violent video games not so bad when players cooperate
(Phys.org)—New research suggests that violent video games may not make players more aggressive – if they play cooperatively with other people. In two studies, researchers found that college students who teamed up to play ...
Study finds gaming augments players' social lives
New research finds that online social behavior isn't replacing offline social behavior in the gaming community. Instead, online gaming is expanding players' social lives. The study was done by researchers ...
Carrots are better than sticks for building human cooperation
Rewards go further than punishment in building human cooperation and benefiting the common good, according to research published this week in the journal Science by researchers at Harvard University and the Stockholm School ...
Gaming group Zynga brings founder back as CEO
Zynga, the struggling social gaming group, announced Wednesday that co-founder Mark Pincus would return as top executive, less than two years after being replaced.
Evolution: Social exclusion leads to cooperation
Social exclusion as a punishment strategy helps explain the evolution of cooperation, according to new research published today in the Proceedings of the Royal Society B.
Sony remodels PlayStation Home
Sony is remodeling PlayStation Home to put games at center stage in a virtual world that merges console-quality play with styles of social gaming that are hits at venues such as Facebook.