Does the quantum wave function represent reality?
The future cometh: Science, technology and humanity at Singularity Summit 2011 (Part I)
Virtual-reality goggles go beyond gaming
The $300 goggles that Irvine, Calif.-based Oculus VR began shipping to software developers in March deliver a glimpse of a futuristic technology that's been long awaited by video gamers. They allow a player ...
Dutch reality show seeks one-way astronauts for Mars
Are you crazy enough to sign up for a one-way trip to Mars? Applications are now being accepted by the makers of a Dutch reality show that says it will deliver the first humans to the Red Planet in 10 years.
Immersive Game System Allows Physical Interaction Between Players
Dutch reality show to offer one-way tickets to Mars
As the world marvels at the latest US Mars landing, a Dutch start-up is aiming to beat NASA at its own game by sending the first humans to the red planet -- and film all as a reality show.
Communicating person to person through the power of thought alone (w/ Video)
New research from the University of Southampton has demonstrated that it is possible for communication from person to person through the power of thought alone.
New device to revolutionize gaming in virtual realities (w/ Video)
How is it possible to walk through 3D virtual realities while staying in one place? Engineers from the Vienna University of Technology have solved this problem and are now introducing their "Virtualizer".
DARPA sets sights on high-tech contact lenses
The future cometh: Science, technology and humanity at Singularity Summit 2011 (Part II)
3D graphics, reality fuse on the fly
(PhysOrg.com) -- Software developed at Oxford University is making it possible to fuse real and 3D computer-generated visuals on the fly.
Duo create castAR projected augmented reality system, post it on Kickstarter
Virtual reality you can touch (w/ Video)
Researchers at the Computer Vision Lab at ETH Zurich, Switzerland, have developed a method with which they can produce virtual copies of real objects. The copies can be touched and even sent via the Internet. ...
Sexualized avatars affect the real world, researchers find
(Phys.org) —A Stanford study shows that after women wear sexualized avatars in a virtual reality world, they feel objectified and are more likely to accept rape myths in the real world. The research could ...