Watching video on a phone or personal computer can sometimes feel less than awesome—not to mention kind of lonely, given the limited viewing angle of the small screen.
Four more leading orchestras on Friday joined Google's Classical Live, a project by the Internet giant to bring more of the concert hall audience into the growing sector of streaming.
The most widely used child surveillance app in South Korea is being quietly pulled from the market after security specialists raised serious concerns about the program's safety.
A new installment of winning video game "Assassin's Creed" was unleashed on Friday, letting people play at being deadly twins dispensing bloody justice in Victorian London.
YouTube Gaming on Thursday ramped up its challenge to Amazon-owned Twitch by adding streamed play of mobile games and a new subscription option.
Apps can foster play and creativity in children aged between 0 and five, but parents need to choose the ones they use carefully, research by the University of Sheffield has found.
Children are going mobile with their video game play, shifting away from computers and consoles, according to a report released on Wednesday by NPD Group.
For more than a century, researchers have tried to pin down exactly why so many animal species play in their infancy. Now a new study in wild macaque monkeys has found that infants who play more actually boost key motor skills. ...
His name may not ring a bell, but Google's new CEO Sundar Pichai has worked on some of the company's best-known products—from the Chrome browser to the Android mobile software.
Children's play is under threat from increased urbanisation, perceptions of risk and educational pressures. The first research centre of its kind aims to understand the role played by play in how a child develops.