"Minecraft," the popular Microsoft-owned, world-building video game, is heading to China.
The increasing inequality in income and wealth in recent years, together with excessive pay packages of CEOs in the U.S. and abroad, is of growing concern, especially to policy makers. Income inequality was identified as ...
The latest ally in competitive gaming's fight for mainstream awareness just might be marketers.
Video game and e-commerce markets are growing "exponentially" across the Middle East and North Africa, driven by the mobile revolution and new youth-produced content, according to a study.
Chris Roberts' brain spun out a grand vision: a rich, immersive galaxy; exquisite spaceships traversing between infinite star systems with thousands of computer gamers manning the cockpits, racing, dogfighting and defending ...
Sony will bring its PlayStation consoles to China through two joint ventures, the Japanese gaming giant and its Chinese partner both said Monday, as they seek to tap a newly opened market.
Sony's PlayStation 4 led a surge in console sales that lifted the US video game market in April, said figures released Thursday by market research firm NPD Group.
French telecom operator Orange announced that it had bought a share in Japanese mobile gaming company G-cluster Global as it confirms its push into providing content across several platforms.
Twitter's triumphant market debut, the rise of smart fashion and a new generation of game consoles highlighted the tech world this year, portending more mobile and social trends in 2014.
The global video gaming market is set to grow 11.1 percent a year until 2017, boosted by a new generation of consoles and the increasing popularity of online games, according to IDATE digital research and consultancy firm.