News tagged with gamer
AMD balances Radeon deck of graphics cards
(PhysOrg.com) -- Semiconductor company AMD has taken its story of having developed next-generation GPU technology offering a "gorgeous, stunning, breathtaking visual experience" for more elite, serious gamers ...
Foldit gamers improve protein design through crowdsourcing
(PhysOrg.com) -- Gamers on Foldit have succeeded in improving the catalyst abilities of an enzyme, making it 18-fold more active than the original version. The idea is the brainchild of University of Washington ...
Nintendo gives 2nd glimpse of Wii U game machine
Nintendo Co.'s upcoming Wii U game console will come with a controller that has a big, touch-enabled screen. At first glance, that seems like an obstacle to the kind of casual multiplayer gaming that made ...
Electronics / Consumer & Gadgets
Jan 10, 2012 |
not rated yet |
0
'Surrogates' aid design of complex parts and controlling video games
Researchers have defined a new class of software, calling it "surrogate interaction," which enables designers and video gamers to more easily change features of complex objects like automotive drawings or ...
Technology / Computer Sciences
May 10, 2011 |
5 / 5 (1) |
7
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Excessive gaming associated with poor sleep hygiene and increased sleepiness
Computer/console gamers who play for more than seven hours a week and who identify their gaming as an addiction sleep less during the weekdays and experience greater sleepiness than casual or non-gamers, according ...
Jun 08, 2009 |
3 / 5 (2) |
5
National study finds nearly 1 in 10 youth gamers addicted to video games
Parents have been saying for years that their kids are "addicted" to video games, but a new study by an Iowa State University psychology professor is the first to actually report that pathological patterns ...
Medicine & Health / Psychology & Psychiatry
Apr 20, 2009 |
2 / 5 (4) |
7
Online role-playing games hurt marital satisfaction, study says
Online role playing games negatively affect real-life marital satisfaction, according to a new Brigham Young University study to be published February 15th in the Journal of Leisure Research.
Other Sciences / Social Sciences
Feb 14, 2012 |
3.7 / 5 (3) |
4
Online game theft earns real-world conviction
(AP) -- The amulet and mask were a 13-year-old boy's virtual possessions in an online fantasy game. In the real world, he was beaten and threaten with a knife to give them up.
Jan 31, 2012 |
4.2 / 5 (5) |
1
Car Talk: LISA develops smart cars to make safer drivers
Calling all gamers: If you like to play first-person racing games, you may be able to help campus researchers better understand typical driving behaviors. The objective is to develop intelligent ...
Oct 12, 2011 |
not rated yet |
0
Asia powers PC rebound in computer gaming industry
It looks like many other industrial buildings in Singapore with its squat form and grey exterior.
Oct 12, 2011 |
not rated yet |
0
Sony console in spotlight at Tokyo Game Show
Asia's biggest annual video game industry event got underway in Japan on Thursday, with games for phones and tablets challenging traditional console kings Sony, Microsoft and Nintendo.
Electronics / Consumer & Gadgets
Sep 15, 2011 |
1 / 5 (1) |
0
Social gaming a big winner in smartphone boom
More virtual livestock looks set to be traded and petulant fowl hurled at targets as social gaming takes hold in the booming mobile phone market, industry experts say.
Jun 26, 2011 |
3 / 5 (1) |
1
Gamers griping handheld controls
Even though motion-sensing videogame controllers are all the rage, sometimes a player prefers a Batarang for bashing bad guys.
Jun 17, 2011 |
not rated yet |
1
Thousands flock to Nintendo 3DS premiere in Japan
Thousands of Japanese game fans flocked to an exhibition hall near Tokyo as Nintendo let the general public try its 3D-enabled DS console for the first time.
Electronics / Consumer & Gadgets
Jan 08, 2011 |
not rated yet |
0
Action video game players experience diminished proactive attention
Video game players are often accused of passively reacting to tasks that are spoon fed to them through graphics and stimuli on the screen. A group of researchers from Iowa State University shows that playing lots of video ...
Medicine & Health / Psychology & Psychiatry
Oct 13, 2009 |
4.7 / 5 (3) |
0
Gamer
Historically, the term "gamer" usually referred to someone who played role-playing games and wargames.[citation needed] Since they became very popular, the term has included players of video games. While the term nominally includes those who do not necessarily consider themselves to be gamers (i.e., casual gamers), it is commonly used to identify those who spend much of their leisure time playing or learning about games.
There are many gamer communities around the world. Many of these take the form of web rings, discussion forums and other virtual communities, as well as college or university social clubs. Stores specializing in games often serve as a meeting place to organize groups of players[citation needed]. Prior to the emergence of the Internet, many play-by-mail games developed communities resembling those surrounding today's online games[citation needed].
In October 2006, the Entertainment Consumers Association (ECA) was established as the first non-profit membership organization formed to represent American computer and video game consumers. The ECA was formed, in part, in response to the seemingly imbalanced representation of the games industry (e.g., the ESA, IGDA and others) in comparison to game consumers in the United States Congress.
For more information about Gamer, read the full article at
Wikipedia.
This text uses material from Wikipedia and is available under the GNU Free Documentation License.