News tagged with game play
Video games lead to faster decisions that are no less accurate
Cognitive scientists from the University of Rochester have discovered that playing action video games trains people to make the right decisions faster. The researchers found that video game players develop ...
Medicine & Health / Psychology & Psychiatry
Sep 13, 2010 |
4.4 / 5 (13) |
19
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Robots learn to create language
(PhysOrg.com) -- Communication is a vital part of any task that has to be done by more than one individual. That is why humans in every corner of the world have created their own complex languages that help ...
What gamers want: Researchers develop tool to predict player behavior
Researchers from North Carolina State University have developed a new method that can accurately predict the behavior of players in online role-playing games. The tool could be used by the game industry to develop new game ...
Technology / Computer Sciences
Jun 14, 2011 |
3.9 / 5 (7) |
2
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Pico projector used in eye based video gaming system
(PhysOrg.com) -- Students at the University of Texas in Austen are playing video games. Honestly, that is really not news. Students all over the country are playing video games, usually when they should be studying. In this ...
Artificial intelligence -- child’s play!
Scientists have developed a computer game called “Gorge” - designed to help children understand artificial intelligence through play, and even to change it. It can also improve the children’s social interaction skills.
Feb 02, 2009 |
4.3 / 5 (3) |
0
Video games may help combat depression in older adults
Research at the Sam and Rose Stein Institute for Research on Aging at the University of California, San Diego School of Medicine suggests a novel route to improving the symptoms of subsyndromal depression (SSD) in seniors ...
Medicine & Health / Psychology & Psychiatry
Feb 25, 2010 |
4.3 / 5 (3) |
1
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Surprising results: Virtual games players stick close to home
In the real world, tracking a person's social network -- which could include hundreds of contacts that serve different purposes -- is nearly impossible.
Feb 14, 2009 |
5 / 5 (2) |
3
Game on? Video-game ownership may interfere with young boys' academic functioning
Parents of young boys may want to encourage moderation when it comes to their kids' video game habits. According to new findings in Psychological Science, a journal of the Association for Psychological Science, owning a vide ...
Medicine & Health / Psychology & Psychiatry
Mar 10, 2010 |
5 / 5 (2) |
0
Study: Stark differences in media use between minority and white youth
Minority youth aged 8 to 18 consume an average of 13 hours of media content a day -- about 4-1/2 hours more than their white counterparts, according to a Northwestern University report, the first national study to focus exclusively ...
Other Sciences / Social Sciences
Jun 08, 2011 |
5 / 5 (2) |
2
Android phones to pit vampires against slayers
Facial recognition startup Viewdle on Wednesday began letting Android smartphone users see which of the people around them are vampires and which are vampire slayers.
Jun 22, 2011 |
3.3 / 5 (3) |
0
Teen obesity could shrink Australian lifespans
Health experts warned Wednesday that Australia's life expectancy could be sent into reverse after a new study found alarming levels of obesity among teenagers.
Feb 09, 2011 |
3 / 5 (3) |
0
National study finds nearly 1 in 10 youth gamers addicted to video games
Parents have been saying for years that their kids are "addicted" to video games, but a new study by an Iowa State University psychology professor is the first to actually report that pathological patterns ...
Medicine & Health / Psychology & Psychiatry
Apr 20, 2009 |
2 / 5 (4) |
7
Trevor Pinch links app usage to personality types
(PhysOrg.com) -- What "appitype" are you? The Appthusiast? The Live Wire? The Appcentric?
Other Sciences / Social Sciences
Feb 16, 2011 |
4 / 5 (2) |
0
'Champions' to unleash virtual heroes and foes
(AP) -- Think you can do better than Stan Lee? Launching next month, the new massively multiplayer online role-playing game "Champions Online" will let gamers create their own virtual superheroes. Sorry, no Spider-Men or ...
Aug 07, 2009 |
3 / 5 (2) |
0
Video game industry bucks downturn with Feb. sales
(AP) -- The video game industry continued to defy the recession in February, posting double-digit year-over-year growth with Nintendo Co.'s popular Wii gaming system leading the way.
Mar 19, 2009 |
5 / 5 (1) |
0