Companies willing to stand out in today's video game industry need three core assets: an original concept and scenario, an intuitive gameplay, and photo-realistic game environments. As vibrant as it may be, the European video ...
A new article highlights how statistics are deeply involved within the algorithms that made Pokémon Go the hit it has become.
Scientists and games developers have joined forces to help communicate the impact of climate change on the Antarctic Ice Sheet.
If the controls and movement in a traditional video game aren't natural, it's merely annoying to players. For designers of virtual reality experiences, the same mistake could make users sick.
"Her Story" captured the most trophies at the Game Developers Choice Awards.
With the release of a pair of high-definition headsets on the horizon, virtual reality will soon be, well, a reality for consumers curious about the immersive medium.
A new analytical model for e-sports developed by researchers in Sweden, Denmark and Germany, not only helps game developers better understand how players perform, but can also predict the outcome of the game.
The Academy of Interactive Arts and Sciences wants to empower women to create video games.
For elite members of the video game industry, the D.I.C.E. Summit isn't merely a chance to schmooze at the poker table or on the golf course in Las Vegas. It's also an opportunity to address issues and innovations, ranging ...
Jesse Rapczak left his job helping design the HoloLens headset, one of the most ambitious Microsoft projects in decades, to chase a simple premise: Nobody has made a great dinosaur video game.