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News tagged with everquest ii
Surprising results: Virtual games players stick close to home
In the real world, tracking a person's social network -- which could include hundreds of contacts that serve different purposes -- is nearly impossible.
Feb 14, 2009 |
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Schilling's company launches first video game
(AP) -- A teenage Curt Schilling got a paper route so he could afford an Apple II just like the one his Little League coach owned.
Feb 14, 2012 |
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Virtual studies answer real questions
"Are online games just for male teenagers?" About 80 percent of "Ever Quest II" players are male, but the hardcore players are women. And, almost all players are adults.
Medicine & Health / Psychology & Psychiatry
Feb 14, 2009 |
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