Intel Labs Aims to Reinvent How People Experience Computing

Jun 30, 2010
The Home Exploring Robot Butler (HERB) from Intel Labs uses its sensors to enable robots to perform useful tasks in dynamic and cluttered home environments.

At the Intel Labs' annual Research at Intel media event today, Intel Corporation Chief Technology Officer Justin Rattner announced a new research division, called Interaction and Experience Research (IXR), that is focused on defining new user experiences and new computing platforms. The innovations coming out of the labs are expected to help re-imagine how we will all experience computing in the future.

Enabled by Moore's Law and the performance advancements now available across a continuum of computing devices including the traditional PC, the company's engagement and experience with , according to Rattner, will become much more personal and social through individual user contexts informed by sensors, augmented by cloud intelligence, and driven by more natural interfaces such as touch, gesture and voice.

"Better technology isn't enough these days," said Rattner. "What the individual values today is a deeply personal, information experience. When I look ahead, this is the biggest change in computing I see coming. At Intel, we've been building up our capabilities in the user experience and interaction areas for over a decade. We've recently assembled an outstanding team of researchers consisting of both user interface technologists and social scientists to create the next generation of user experiences. We've learned, for example, that the television experience isn't the same thing as the Web experience, even though more and more TV will be delivered via the Internet. Browsing the Web at 10 feet is an experience few people relish, but television experienced via the Internet is a huge step beyond broadcast."

Rattner said the new division will be led by Intel Fellow Genevieve Bell, who has been one of the leading user-centered design advocates at Intel for more than a decade.

"Intel now touches more things in people's lives than just the PC," said Bell. "Intel chips and the Internet are now in televisions, set-tops, handhelds, automobiles, signage and more. IXR will build on 15 years of research into the ways in which people use, re-use and resist new information and communication technologies. Social science, design and human-computer interaction researchers will continue that mission - asking questions about what people will value, what will fit into their lives and what they love about the things they already have. These insights will be married with a strong focus on technological research into the next generation of user interfaces, user interactions and changes in media content and consumption patterns."

This video is not supported by your browser at this time.
The web contains a huge amount of information, but some of this information is incorrect or presents only one side of an issue. Dispute Finder aims to help people navigate the mass of disputed and biased information that they encounter in their lives by informing them when information that they encounter is disputed by another source.

Labs already has a strong focus on the next generation of user experience technologies. Current work around context and location has yielded a range of insights and technological possibilities. For example, the idea that devices will understand their surroundings, communicate with each other and change behavior or take actions based on the user's environment. One particular project on display at the event, coined SENS, represents a new wave of social networking that provides the ability to monitor real-time activities and display these activities live and direct to networked friends and family. The research shows how context awareness from sensors onboard a device can translate into completely new user experiences such as "Shadow Avatar" and "Socially Augmented Reality" that build on new trends in sharing of presence and media.

Researchers also demonstrated an experimental, low-cost energy sensor, which could help change the way consumers manage personal energy consumption at home. When coupled with a home information display, it would monitor usage, recommend solutions for more efficiency and reward success. The sensor needs only to be plugged into the house wiring to instantaneously measure and wirelessly report the power consumption of each electrical load in the home, providing data to analyze energy usage of devices and appliances throughout. This technology forms the heart of a personal energy management system that could lead to valuable changes in behavior and save staggering amounts of energy.

This video is not supported by your browser at this time.

Other technology shown at the event changes a user's engagement with technology. For example, research was shown that use projection and 3-D cameras to light up nearby surfaces displaying buttons, windows, images and movies onto work surfaces, tabletops or other flat spaces. The video and vision system is able to recognize hand gestures and objects, turning everyday surfaces such as a kitchen counter, coffee table or classroom desk into an interactive portal to the device and the Internet. Also demonstrated was a more futuristic example, a computer that could read a user's thoughts, replacing the need for typing altogether.

Explore further: Hendersons introduce hoverboard and a future beyond wheels

add to favorites email to friend print save as pdf

Related Stories

Internet changing consumer electronics world: Intel chief

Jan 08, 2008

Intel Corporation President and CEO Paul Otellini today said the Internet will continue disrupting the consumer electronics and entertainment industries in new ways and described how the Internet's evolution will create business ...

Intel Plans New Intel Atom Processor-based System-on-Chip

Apr 15, 2010

Two Intel executives today outlined the latest Intel system-on-chip (SoC) products for embedded applications and described new research to allow homes and small businesses to better use and manage energy. The forthcoming ...

Recommended for you

Tablets, cars drive AT&T wireless gains—not phones

3 hours ago

AT&T says it gained 2 million wireless subscribers in the latest quarter, but most were from non-phone services such as tablets and Internet-connected cars. The company is facing pricing pressure from smaller rivals T-Mobile ...

Twitter looks to weave into more mobile apps

4 hours ago

Twitter on Wednesday set out to weave itself into mobile applications with a free "Fabric" platform to help developers build better programs and make more money.

Blink, point, solve an equation: Introducing PhotoMath

5 hours ago

"Ma, can I go now? My phone did my homework." PhotoMath, from the software development company MicroBlink, will make the student's phone do math homework. Just point the camera towards the mathematical expression, ...

Google unveils app for managing Gmail inboxes

5 hours ago

Google is introducing an application designed to make it easier for its Gmail users to find and manage important information that can often become buried in their inboxes.

User comments : 1

Adjust slider to filter visible comments by rank

Display comments: newest first

Lordjavathe3rd
not rated yet Jul 02, 2010
ordering food at huddle house may never be the same.