The major HTML5 browsers, Chrome, Safari, Firefox, IE10 and Opera, will do, as long as there is WebGL technology to leverage the full decoding speed of the codec.
The absence of fuss and bother with plug-ins is an obvious win. The announcement is also viewed as a way to avoid the H.264 video-compression standard. Another plus is watermarking, where DRM in the browser becomes unnecessary, and video streams and apps are watermarked in the cloud.
Eich also wrote that the ORBX.js represent s "25 percent better compression than H.264 for competitive quality, adaptive bit-rate while streaming, integer and (soon) floating point coding, better color depth, better intra-frame coding, a more parallelizable design—the list goes on."
Eich further noted the watermarking feature of the new technology, versus reliance on digital rights management (DRM). "This could be huge."
With OTOY's GPU cloud approach involves individually watermarking every intra-frame, and some Hollywood supporters, he said, think that may be enough to eliminate the need for DRM.
"This kind of per-user watermarking has been prohibitively expensive," but OTOY, he said, estimated the cost at pennies per movie with its approach. Mozilla intends a continued collaboration with OTOY; and promises updates on a topic that is "moving very quickly."
OTOY is known for its rendering software, and as a pioneer in the field of CG rendering, visual effects software and cloud-streaming technology. OTOY's LightStage tools in 2010 received an Academy Award for their role in creating a visual-effects "pipeline" for films.
Explore further: Superior 3D Graphics for the Web a Step Closer