Microsoft offers new version of Kinect for Windows SDK

Mar 18, 2013 by Nancy Owano report

(Phys.org) —Monday, March 18, for Microsoft goes down in Kinect for Windows history as the day the new Kinect for Windows SDK 1.7 arrives for developers, which, according to its team, is the most significant update for the SDK since its first version over a year ago. Developers as of March 18 can download the kit and interface guidelines from the website, said Bob Heddle, director, Kinect for Windows. Heddle made use of Engadget's Expand event in San Francisco to make the announcement last week.

That word "interactions" has been a principal item as Microsoft moves from gaming rooms into spaces, retail shops, and , to grow the use of Kinect with PCs. Kinect for Windows hardware is not the same as for the Xbox in that it is fashioned in a way that is more sensible for its . Microsoft's Kinect researchers had to think in terms of movements that could seem easy, and "intelligently based," in Microsoft's language, on the way people naturally move and , beyond the whole-body, ball-kicking movements that are used for . Heddle said that push-to-press buttons, grip-to-pan capabilities, and ways to accommodate multiple users and two-person interactions in the new version were "based on thousands of hours of research, development, and testing with a broad and diverse group of people."

Certain movements have been standardized, so that developers can focus on other things. "We wanted to save businesses and developers hours of time while making it easier for them to create gesture-based experiences that are highly consistent from application to application and utterly simple for end users."

The other big deal about the updated SDK is Fusion—where one can create live 3-D models of either people, objects, or environments. The user can do this by picking up the Kinect for Windows sensor and moving it about the target subject. In doing so, the computer creates a 3-D rendering.

Also noted in the blog announcement of the new arrival is the news that Microsoft has opened access to some of the code for its Kinect for Windows motion-sensing device. Kinect for Windows code samples will be available through the CodePlex project hosting open source software. Actually, access to Kinect for Windows sample code was announced on the March 7 MSDN blog by Ben Lower. "We are happy to announce we are releasing the Kinect for samples under an open source license." The code was placed on the CodePlex website so developers can freely download and share the software. Twenty-two unique samples in C#, C++, and Visual Basic were posted.

Explore further: 'Halo' makers shed light on live-action series

More information: www.microsoft.com/en-us/kinectforwindows/
blogs.msdn.com/b/kinectforwind… coming-march-18.aspx
kinectforwindows.codeplex.com/.

Related Stories

Microsoft to add Kinect Fusion to Kinect for Windows SDK

Nov 06, 2012

(Phys.org)—Senior Program Manager for Microsoft's Kinect for Windows, Chris White recently announced via a blog post that Kinect Fusion will soon be incorporated into the Kinect for Windows Software Development Kit (SDK). Th ...

Microsoft hand research ripens Kinect for work (w/ video)

Mar 07, 2013

(Phys.org) —Beyond reading body motions, Kinect is getting a workup by researchers at Microsoft, now showing substantial control additions. Microsoft Research this week showed how Microsoft Kinect for Windows ...

Microsoft Kinect makes moves on computers

Jun 17, 2011

Microsoft on Thursday began letting software developers imbue computers with voice and motion-sensing technology from its Kinect controller for the Xbox 360 videogame console.

Microsoft offers $20,000 payouts for Kinect apps

Nov 23, 2011

(PhysOrg.com) -- Microsoft has launched a project where it will give 10 companies $20,000 each for making the best use of Kinect on Windows or the Xbox. The project is Microsoft’s strategic push for extending ...

Microsoft to release a free SDK for Kinect this spring

Feb 22, 2011

(PhysOrg.com) -- Kinect, Microsoft's attempt to bring motion controls to the Xbox 360 video game console, is soon to have a non-commercial SDK released for it that will hopefully allow third-party developers ...

Recommended for you

Watching others play video games is the new spectator sport

Aug 29, 2014

As the UK's largest gaming festival, Insomnia, wrapped up its latest event on August 25, I watched a short piece of BBC Breakfast news reporting from the festival. The reporter and some of the interviewees appeared baff ...

SHORE facial analysis spots emotions on Google Glass

Aug 28, 2014

One of the key concerns about facial recognition software has been over privacy. The very idea of having tracking mechanisms as part of an Internet-connected wearable would be likely to upset many privacy ...

User comments : 0