Virtual game brings cinema collection into focus

Jan 28, 2013
Virtual game brings cinema collection into focus
Film clapper board.

A brand new virtual game involving a group of rebels whose quest is to regain the world of cinema from a futuristic government that has banned all films is being launched by the University of Exeter's cinema museum.

The University's Bill Douglas Centre, is one of the world's leading museums and through its extensive collection the virtual game rebels locate cinematic and uncover film history. The objective of the game is to bring cinema back to the people in the mythical and dysfunctional future society. It will also help users appreciate what cinema has meant to people over the ages, and the role it plays in shaping culture.

The game 'Seeking the Lanternist' was created by the artist Kate Green in partnership with the Bill Douglas Centre. It allows participants to immerse themselves in a futuristic drama through interaction with the game's characters such as the leader Erica and her rebels, known as "Comrades". Players and rebels are helped by discovering the history of cinema through artefacts from moving image history held at the museum, including the Lumière Cinématographe, one of the first cameras to shoot and project films. 'Seeking the Lanternist' is designed to appeal to both experienced gamers and people looking for an innovative way to discover more about film and it's past.

Phil Wickham, curator of the museum said:"It will allow our collections to come alive, helping people explore our collections in a different and exciting way. "

The alternative reality game (ARG) uses multi- media to generate a story that may be altered by participants' ideas or actions. It all takes place in real-time, and the game experience is also shaped by characters that are actively controlled by the games designers, as opposed to being controlled by as in a computer or console video game.

The Arts Council of England funded the virtual game which was also part of an 'Out of Archive' project commissioned by Creative England to inspire new ways to use film archives. i-dat at the University of Plymouth were also partners in the project, helping to create the technology for the game.

Kate Green, the artist and creator of 'Seeking the Lanternist', said: "Players of the game embark on a journey through time, solving puzzles and completing challenges in order to win secret and hidden objects. By immersing themselves into the story through interaction with characters via sound, live video and emails, players will learn about aspects of film history in a refreshingly new and innovative way."

She added:"On discovering the world of alternative games, opportunities to bring a new experience to people interested in film were opened up. I hope that people suspend their disbelief, dive into the two worlds of a future resistance movement and of historical pioneers and take part in discovering what cinema means today. It's great that we can bring history alive through an interactive and imaginative use of technology."

The 'Seeking the Lanternist' is now live and available to all via the web link: The door is open to play the game and join Erica and her Comrades in their fight to explore the world of cinema and find out what makes the Bill Douglas Centre one of Europe's best moving image collections.

Explore further: Ride-sharing app Lyft expands to new markets

add to favorites email to friend print save as pdf

Related Stories

The Ultimate Home Cinematic 21:9 Viewing Experience

Jan 20, 2009

( -- Imagine yourself, watching true Cinema 21:9 LCD TV in the privacy of your own home! Philips is the first to come out with Cinema 21:9, as other manufactures are sure to follow in their footsteps. ...

Video gaming gets back to roots in Paris show

Nov 10, 2011

From the 1970s table-tennis game "Pong" to the fast-paced, total-immersion of modern-day hits like "Call of Duty", a new show retracing the four-decade history of the video game opened Thursday in Paris.

Iconic computer game 'Civilization' joins Facebook

Jul 06, 2011

(AP) -- Long before "FarmVille" there was "Civilization," the iconic computer game in which players build a civilized world over thousands of years. Now, the game's designer, Sid Meier, is bringing his creation to Facebook.

US diplomacy goes virtual with youth video game

Dec 12, 2012

The United States expanded its e-diplomacy efforts Wednesday with the launch of a video game aimed at helping young people get a better understanding of American language and culture.

Recommended for you

Review: 'Hearthstone' card game is the real deal

16 hours ago

Video game publishers don't take many risks with their most popular franchises. You know exactly what you are going to get from a new "Call of Duty" or "Madden NFL" game—it will probably be pretty good, ...

Microsoft expands ad-free Bing search for schools

Apr 23, 2014

Microsoft is expanding a program that gives schools the ability to prevent ads from appearing in search results when they use its Bing search engine. The program, launched in a pilot program earlier this year, is now available ...

Growing app industry has developers racing to keep up

Apr 20, 2014

Smartphone application developers say they are challenged by the glut of apps as well as the need to update their software to keep up with evolving phone technology, making creative pricing strategies essential to finding ...

Android gains in US, basic phones almost extinct

Apr 18, 2014

The Google Android platform grabbed the majority of mobile phones in the US market in early 2014, as consumers all but abandoned non-smartphone handsets, a survey showed Friday.

User comments : 0

More news stories

Genetic code of the deadly tsetse fly unraveled

Mining the genome of the disease-transmitting tsetse fly, researchers have revealed the genetic adaptions that allow it to have such unique biology and transmit disease to both humans and animals.