Streaming video over temporary networks

Jan 29, 2013 by Kristin Straumsheim Grønli & Else Lie
Streaming video over temporary networks
A helmet-mounted video camera can transmit valuable information to the command control centre during rescue operations. Credit: Shutterstock

Self-configuring data networks may provide crucial help to emergency and rescue operations in hard-to-access areas. Norwegian researchers are developing software that makes it easier to transmit vital video streams over such networks.

There are extra challenges when accidents occur in hard-to-reach locations such as in a tunnel or impassable where no stable computer networks are found. For the past ten years, however, technology for mobile that enable rescue workers to communicate with one another or with a command control centre has been available. These networks configure themselves automatically among mobile devices located within a given geographic area.

Video streaming crucial

The ability to stream video from the site of an emergency to the command centre will in many cases be essential. Today, there are a number of quality solutions for mounting cameras to helmets or integrating them into eyewear. While there are thus no longer the same obstacles to recording video, streaming it is another story. Existing mobile ad hoc networks lack the stability and the bandwidth to be reliable for transmitting video.

However, of today are ubiquitous and have become so powerful that they can be integrated in temporary emergency networks, providing a platform for efficient video transmission.

Developing software for multimedia data

Professor Thomas Plagemann of the Department of Informatics at the University of Oslo is heading a research group working with what are known as Delay Tolerant Streaming Services (DT-Stream) systems. This is a type of network that tolerates and delays, in contrast to the Internet, for example.

Dr Plagemann and the rest of his team have studied what it will take to enable a mobile ad hoc network to manage relatively large amounts of multimedia data, such as video, adequately in emergency and rescue operations.

Can connect to permanent emergency network

Some of the criticism being levied against the new Norwegian emergency network currently under development is that during its initial phase it can not handle either photo files or video. Connecting via a mobile ad hoc network is one possible approach to solving this.

"First and foremost, we are concentrating on transmitting multimedia data over mobile ad hoc networks with an eye to use in emergency and in areas with no permanent data infrastructure. Of course, it will also be possible to connect to the Internet or the Norwegian digital communication network for emergency and public safety (Nødnett)," says Dr Plagemann.

Streaming video over temporary networks
Wherever disaster may strike, rescue personnel must be able to communicate with one another. Credit: Shutterstock

From pieces of the puzzle to solution

With funding from the large-scale programme "Core Competence and Value Creation in ICT" (VERDIKT) at the Research Council of Norway, Dr Plagemann's research group has reached the point where they have partial solutions ready for use. The next step is to put these pieces of the puzzle together into a complete application.

The work of Thomas Plagemann's group is drawing attention from research circles around the world. An article summing up the state-of-the-art in in mobile and ad-hoc networks was at the top of the list of articles downloaded most from the periodical, Multimedia Systems Journal in 2011 and 2012.

Breaking programming rules – more efficient

One of the solutions developed by the Norwegian researchers came into being as a result of violating some of the classical engineering principles of network programming. Instead, the researchers have utilised a process called cross-layer optimisation.

Network systems today are highly complex. In connection with testing and development, programmers divide them up into separate layers in order to simplify the work. The result is a stack composed of several layers.

The bottom layer is the physical layer, i.e. whether it is a wireless, cable or fibre-optic network. Above this is a data linking layer that transmits bits from one computer to another. On the top is the network layer where operations such as running Internet protocols are carried out.

The rule in network programming is to address only the layer directly beneath the layer being worked on. Dr Plagemann's group has developed middleware that processes all the various layers simultaneously.

"We don't want the applications programmer to have to worry about where the data are being sent or what type of device or operating system is in use. This is all hidden away in our middleware," Thomas Plagemann explains. The middleware reduces data loss in the , saves energy and improves data-transmission speeds.

Explore further: Scientists twist radio beams to send data: Transmissions reach speeds of 32 gigabits per second

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