Computing professor sparks gamers' creativity at world renowned conference

Feb 17, 2012

Gamers don't just play Nicholas Graham's new video game, Liberi Live – they design it. While one player is rolling and bouncing a ball over obstacles and collecting coins another player can control the course design. The two interact together and with a touch of a button, obstacles or ramps can be added to completely change the game.

"Gaming has reached a bit of a cul de sac. There are first-person shooters, strategy and role-playing games, but it's been ages since a new type of game came out and that's what we're aiming for – creating a game where the players can change the game itself," says Dr. Graham, a professor in the School of Computing who also runs the EQUIS Lab which deals with video game development. "Somebody engaging in the design of the game at the same time as somebody is playing it, allows everyone far more creativity."

Dr. Graham's video game will be on display at one of the world's top conferences in human-computer interaction, TEI 2012 (Tangible, Embedded and Embodied Interaction), taking place at Queen's University next week.

Some of the other technology on display at the conference includes a two-sided flexible TV screen that can be folded like paper; socially networked yoga mats; a glove for deaf-blind people that translates the hand-touch alphabet Lorm (a common form of communication used by deaf-blind people) into text; and a wearable system of sensors designed to improve posture among office workers by rewarding regular body movement with access to a during the workday.

The conference is organized by the Queen's Human Media Lab. "One of the missions of the Queen's Human Media Lab is to develop the high tech sector for Canada and Queen's. To have all the top researchers from around the world come to Kingston shows we are on the right track," says School of Computing professor Roel Vertegaal, who runs the Human at Queen's.

Explore further: Singapore moves to regulate taxi booking apps

add to favorites email to friend print save as pdf

Related Stories

UQ study confirms dangers of violent video games

Oct 31, 2011

(Medical Xpress) -- New research by Dr. Brock Bastian from UQ's School of Psychology has found evidence that playing violent video games leads players to see themselves, and their opponents, as lacking in core human qualities ...

Leveling the gaming field

May 13, 2008

A new computer game developed by MIT and Singaporean students makes it possible for visually impaired people to play the game on a level field with their sighted friends.

Pico projector used in eye based video gaming system

May 03, 2011

(PhysOrg.com) -- Students at the University of Texas in Austen are playing video games. Honestly, that is really not news. Students all over the country are playing video games, usually when they should be studying. In this ...

Recommended for you

Singapore moves to regulate taxi booking apps

Nov 21, 2014

Singapore on Friday announced new rules for mobile taxi booking apps, including US-based Uber, in the latest move by governments around the world to regulate the increasingly popular services.

Protecting personal data in the cloud

Nov 20, 2014

IBM today announced it has patented the design for a data privacy engine that can more efficiently and affordably help businesses protect personal data as it is transferred between countries, including across private clouds.

Gift Guide: Dragons, aliens, heroes for the gamer

Nov 19, 2014

Sony's PlayStation 4 video-game console has built an impressive lead over its competitors. That's good news for holiday shoppers because it has driven Microsoft and Nintendo to offer more budget-friendly ...

User comments : 0

Please sign in to add a comment. Registration is free, and takes less than a minute. Read more

Click here to reset your password.
Sign in to get notified via email when new comments are made.