Nvidia shows off Kal-El -- new quad-core processing chip

May 31, 2011 by Bob Yirka report

(PhysOrg.com) -- Nvidia, well known for its graphics chips, has made a pretty big statement by releasing a video on Youtube showing the capabilities of its new quad-core processing chip for smartphones and tablets. In the video, a ball, lit from within, moves around a virtual environment, shining its light on the other elements in its surroundings, demonstrating a step up in visual representation of real-time light imagery. Most video games use canned lighting, which means the game only has to show what has already been calculated. With the new chip in place, currently known as the Kal-El (Superman’s real name) the light projected is calculated and displayed (on moving objects yet) as the game is in play, something that requires incredible amounts of calculation at incredible speeds. The chip accomplishes this feat via its new quad-core (four processing units in a single component) processing chip.

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Uploaded prior to the upcoming Computex trade show in Taiwan this week, the video demo of Glowball, as Nvidia has named the video game, shows that Nvidia is now to be considered a major player in the development of cutting edge ARM processors (the 32 bit RISC processors developed by Arm Holding that have come to dominate the mobile or embedded electronics market) moving into direct competition with such big names as Texas Instruments and Qualcomm. It also sheds some light, if you will, on the direction mobile applications are heading. While it’s not known just how much money Nvidia has invested in developing its impressive new chip, it’s safe to say that it was considerably more than it ever has for its graphics chips; a move that demonstrates just how lucrative the mobile market has become.

At the trade show, demonstrated what a step up the new quad-core chip is by pushing a button on the demo pad that dropped the demo play to dual-core mode; a move that resulted in stilted jerky game movement.

If all goes according to plan, Kal-El powered tablets (running on Google Android of course) are expected to be on the market by September, followed shortly thereafter by quad-core smartphones, making them the only such choice for consumers until the competition catches up.

Explore further: NVIDIA And Opera Team To Accelerate The Full Web On Mobile Devices

More information: Nvidia blog

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7 comments

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CSharpner
3.3 / 5 (3) May 31, 2011
I'd be interested to know how much power this uses... How fast it will drain my battery, in other words. High GPU performance is always impressive, but high GPU performance with low power requirements is the determining factor for mobile.
Yogaman
5 / 5 (6) May 31, 2011
@CSharpner: Many competent news outlets included the assertion by NVidia that Kal-El power consumption will be no greater than Tegra 2 which if true would be pretty cool, no pun intended.
Royale
not rated yet May 31, 2011
good to know yogaman, as one would think that would be relevant in any mobile device news story. Thanks for the info.
dirk_bruere
not rated yet May 31, 2011
I wonder what its FLOPS rating is...
CSharpner
not rated yet May 31, 2011
@CSharpner: Many competent news outlets included the assertion by NVidia that Kal-El power consumption will be no greater than Tegra 2 which if true would be pretty cool, no pun intended.

Thanks!
Na_Reth
not rated yet May 31, 2011
There is a general rule of TDP.
Meaning that low TDP for mobiles, do not know exact numbers, maybe around 7 watt TDP.

If this chip drained your battery faster etc. it would mean higher TDP, meaning it would not be suited for what it was intended to be.
Royale
not rated yet Jun 01, 2011
Perhaps Na Reth, but that hasn't stopped companies from making 4G smartphones that get 4hrs of battery life. Until that changes drastically I'll stick with my 3 days of battery and physical keyboard 3G phone.

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