Using Xbox Kinect, standard graphics chips, researchers achieve highest frame rate yet for streaming holographic video

January 24, 2011 By Larry Hardesty

Holographic TV not far off

Enlarge

Graphic: Christine Daniloff

The Consumer Electronics Show in Las Vegas in January 2010 was abuzz about a slew of prototype 3-D TVs, but if new research from the MIT Media Lab is any indication, holographic TVs could be close behind. At the Society of Photo-Optical Instrumentation Engineers’ (SPIE) Practical Holography conference in San Francisco the weekend of Jan. 23, members of Michael Bove’s Object-Based Media Group presented a new system that can capture visual information using off-the-shelf electronics, send it over the Internet to a holographic display, and update the image at rates approaching those of feature films.

In November, researchers at the University of Arizona made headlines with an experimental holographic-video transmission system that used 16 cameras to capture data and whose display refreshed every two seconds. The new MIT system uses only one data-capture device — the new Kinect camera designed for Microsoft’s Xbox gaming system — and averages about 15 frames per second. Moreover, the MIT researchers didn’t get their hands on a Kinect until the end of December, and only in the week before the conference did they double the system’s frame rate from seven to 15 frames per second. They’re confident that with a little more time, they can boost the rate even higher, to the 24 frames per second of feature films or the 30 frames per second of — rates that create the illusion of continuous motion.

The difference between holograms and the type of 3-D images becoming common in movie theaters is frequently overlooked, Bove says. During a screening of, say, the 3-D version of Avatar, viewers on the far-left aisle of the theater see the same image that viewers on the far-right aisle do. That image may have depth, but it’s filmed from a single perspective. As a viewer moves around a hologram, however, his or her perspective on the depicted object changes continuously, just as it would if the object were real.

All the angles

A standard 3-D movie camera captures light bouncing off of an object at two different angles, one for each eye. But in the real world, light bounces off of objects at an infinite number of angles. Holographic video systems use devices that produce so-called diffraction fringes, fine patterns of light and dark that can bend the light passing through them in predictable ways. A dense enough array of fringe patterns, each bending light in a different direction, can simulate the effect of light bouncing off of a three-dimensional object.

Holographic TV not far off
Enlarge

This image shows the final product of the holographic video setup: a paper crane transmitted from the Kinect camera through a PC into the holographic display. Credit: James D. Barabas

The challenge with real-time holographic video is taking video data — in the case of the Kinect, the light intensity of image pixels and, for each of them, a measure of distance from the camera — and, on the fly, converting that data into a set of fringe patterns. Bove and his grad students — James Barabas, David Cranor, Sundeep Jolly and Dan Smalley — have made that challenge even tougher by limiting themselves to off-the-shelf hardware.

“Really, the focus of our work in digital holography — and I think this makes us pretty much unique among the very small community of people in the world even doing holovideo — is that we’re trying to make a consumer product,” Bove says. “So we’ve been saying, ‘How do you make it as cheap as possible — take advantage of hardware and standards and software and everything else that already exists?’ Because that’s the quickest way to bring it to market.”

In the group’s lab setup, the Kinect feeds data to an ordinary laptop, which relays it over the Internet. At the receiving end, a PC with three commercial graphics processing units — GPUs — computes the diffraction patterns.

GPUs differ from ordinary computer chips — CPUs — in that their circuitry has been tailored to a cluster of computationally intensive tasks that arise frequently during the processing of large graphics files. Much of the work that went into the new system involved re-describing the problem of computing diffraction patterns in a way that takes advantage of GPUs’ strengths.

Coming attractions

The one component of the researchers’ experimental system that can’t be bought at an electronics store for a couple hundred dollars is the holographic display itself. It’s the result of decades of research that began with MIT’s Stephen Benton, who built the first holographic video display in the late 1980s. (When Benton died in 2003, Bove’s group inherited the holographic-video project.) The current project uses a display known as the Mark-II, a successor to Benton’s original display that both Benton’s and Bove’s groups helped design. But Bove says that his group is developing a new display that is much more compact, produces larger images, and should also be cheaper to manufacture. (Bove and his students reported on an early version of the display at the same SPIE conference four years ago.)

This video is not supported by your browser at this time.

Mark Lucente, director of display products for Zebra Imaging in Austin, Texas, which is commercializing holographic displays for videoconferencing applications, says that his company’s prospective customers are often uncomfortable with the sheer computational intensity of holographic video. “It’s very daunting,” he says. “1.5 gigabytes per second are being generated on the fly.” By demonstrating that off-the-shelf components can keep up with the computational load, Lucente says, Bove’s group is “helping show that it’s within the realm of possibility.” Indeed, he says, “by taking a video game and using it as an input device, [Bove] shows that it’s a hop, skip and a jump away from reality.”

When the Media Lab researchers demonstrate their new technology at the conference in San Francisco, another grad student in Bove’s group, Edwina Portocarrero, sporting a cowled tunic and a wig with side buns, will re-enact the scene from the first Star Wars movie in which a hologram of Princess Leia implores Obi-Wan Kenobi to re-join the battle against the evil empire. The resolution of the real hologram won’t be nearly as high as that of the special-effects hologram in the movie, but as Bove points out, “Princess Leia wasn’t being transmitted in real time. She was stored.”


This story is republished courtesy of MIT News (http://web.mit.edu/newsoffice/), a popular site that covers news about MIT research, innovation and teaching.

Provided by Massachusetts Institute of Technology search and more info website

4.5 /5 (14 votes)  

Filter


Move the slider to adjust rank threshold, so that you can hide some of the comments.


Display comments: newest first

Expiorer
Jan 25, 2011

Rank: not rated yet
Better start with rotating cube.
Quantum_Conundrum
Jan 25, 2011

Rank: not rated yet
I guess I should be at MIT or something. I was just talking about this EXACT same idea a few weeks ago on an article on physorg.

It looks like they've certainly still got a way to go before the quality gets anywhere near what we're used to with video, but time will tell.
Rank 4.5 /5 (14 votes)
Relevant PhysicsForums posts

More news stories

SpotterRF debuts Radar Backpack Kit (w/ Video)

(Phys.org) -- SpotterRF has announced a special radar backpack kit designed to enhance situational awareness for soldiers on the ground. The company says its special radar is designed for warfighters as part ...

Technology / Hi Tech & Innovation

created 10 hours ago | popularity 5 / 5 (3) | comments 10 | with audio podcast report

Probability of contamination from severe nuclear reactor accidents is higher than expected: study

Catastrophic nuclear accidents such as the core meltdowns in Chernobyl and Fukushima are more likely to happen than previously assumed. Based on the operating hours of all civil nuclear reactors and the number ...

Technology / Energy & Green Tech

created May 22, 2012 | popularity 3.5 / 5 (18) | comments 50 | with audio podcast

Delphi gasoline-injection engine technique rivals hybrid's edge

(Phys.org) -- Running a diesel like engine on gasoline is something Delphi is doing in notable fashion. They claim they are on to a promising way to enjoy an engine that gives the vehicle owner high efficiency ...

Technology / Energy & Green Tech

created May 21, 2012 | popularity 4.6 / 5 (17) | comments 34 | with audio podcast report

HyperSolar shows dirty water no barrier to power world

(Phys.org) -- The Santa Barbara, California, company, HyperSolar, is set to transparently share the ups and downs of its research experiences toward the company’s ultimate vision, successfully producing ...

Technology / Energy & Green Tech

created May 24, 2012 | popularity 4.8 / 5 (14) | comments 17 | with audio podcast report

Tesla to launch electric sedan in US on June 22

Tesla Motors said Tuesday it would begin deliveries of "the world's first premium electric sedan" on June 22, slightly ahead of schedule.

Technology / Energy & Green Tech

created May 22, 2012 | popularity 4.5 / 5 (11) | comments 18


Dell tablet leak: 10.1-inch display, two-battery choice

(Phys.org) -- Headline after headline talks about vendors’ tablets in the wings as likely number-one contenders for the iPad. Such claims have justifiably been taken with a grain of salt, considering ...

Scientist: Evolution debate will soon be history

(AP) -- Richard Leakey predicts skepticism over evolution will soon be history. Not that the avowed atheist has any doubts himself.

Keep food safety in mind this memorial day weekend

(HealthDay) -- Picnics, parades and cookouts are as much a part of Memorial Day weekend as tributes to the United States' war veterans.

SpaceX capsule has 'new car' smell, astronauts say (Update)

SpaceX's Dragon cargo vessel smells like a new car, said astronauts at the International Space Station after opening the hatches Saturday following the spacecraft's landmark mission to the orbiting lab.

Australia hails surprise super-telescope decision

Australia has hailed a surprise decision giving it a role in a radio telescope project aimed at revolutionising astronomy, vowing to draw on its decades of experience in space science.

Thousands of shellfish found dead in Peru

Thousands of crustaceans were found dead off the coast of Lima following the mystery mass death of dolphins and pelicans, the Peruvian Navy said Friday.