Undergrad student creates word-based game for iPhone

Jan 14, 2011 by Deana Totzke

(PhysOrg.com) -- A recently released iPhone and iPad application may seem like a challenging word game for most. But to one undergraduate student in the Department of Electrical and Computer Engineering at Texas A&M University, it’s the culmination of a dream.

Sophomore Kate Stuckman created Professor Wordington’s Spellatorium, a word-based game that allows the user and an opponent to take turns adding letters to a word fragment. The point of the game is to not be the player who ends up spelling a word, or to be the first to point out that a word cannot be spelled from the growing letter cluster.

“I worked mainly on the game concept and the artificial intelligence that dictates the actions of the computer opponent,” said Stuckman, who based the game on a she played with her father.

Stuckman, who is majoring in electrical engineering and minoring in computer science and mathematics, took three years of computer science in high school. She began working on the game independently during the summer of 2009 shortly after graduation from high school and presented her work to InMotion Software in 2010, who agreed to publish the game.

Stuckman then interned with InMotion Software during the summer of 2010 where she worked with the other programmers to explain how the game works and helped convert her game from Java to C++ and Objective C, as well as implement additional ideas and improvements to the artificial intelligence. During the fall she continued to give feedback to InMotion until the game was finished in December and was recently released to the public.

“It is really exciting to see that after all this work, we have finally reached a finished product that we are proud of,” she said.

Explore further: Download woes and HealthKit flaw bite iPhone software

Provided by Texas A&M University

not rated yet
add to favorites email to friend print save as pdf

Related Stories

Economic game theory studied by Haas professor

Jan 06, 2011

You are running a political campaign with limited resources. How should you spend your money to beat your rival? You are a military commander trying to win a battle. How should you deploy your soldiers to gain an edge? You ...

Game-on for a new way of playing

Dec 14, 2010

A University of Portsmouth graduate has designed the first video game of its kind, where the player enters the sub-consciousness of the main character.

Artificial intelligence -- child’s play!

Feb 02, 2009

Scientists have developed a computer game called “Gorge” - designed to help children understand artificial intelligence through play, and even to change it. It can also improve the children’s social interaction skills. ...

Recommended for you

Hit 'Just Dance' game goes mobile Sept. 25

Sep 18, 2014

Smartphone lovers will get to show off moves almost anywhere with the Sept. 25 release of a free "Just Dance Now" game tuned for mobile Internet lifestyles.

Indie game developers sprouting at Tokyo Game Show

Sep 18, 2014

Nestled among the industry giants at the Tokyo Game Show Thursday are a growing number of small and independent games developers from Asia and Europe, all hoping they are sitting on the next Minecraft.

Review: Ambitious 'Destiny' lacks imagination

Sep 18, 2014

Midway through "Destiny," the new science fiction epic from "Halo" creators Bungie, a smug prince is musing on the hero's desire to visit a mysterious site on Mars.

User comments : 0